✅ Source verified via Steam Community
- Patch Title: HEXTERMINATE v2.0.3 – Bug fixes
- Patch Release Date: April 10, 2024
The developer of HEXTERMINATE has released a new update for the game on April 10, 2024. Here are the new things that you should expect to see or change on this new update. This information was curated directly from the official announcement on Steam.
Bug fixes
- Fix for an issue on Windows where window scaling was set to 125% or above. This would cause the game window to be significantly larger than it should, cropping the UI and causing very low quality rendering. My thanks to player Midnight for helping me identify the source of this one.
- Fixed a crash when exiting the game while the tutorial was on-going.
- Fixed a crash after leaving a game to the main menu, and then starting a new game.
- Fixed multiple crashes when force-closing the game (e.g. Alt-F4).
Next steps
The next few patches will focus on general stability and engine improvements. There are still several known issues (such as problems with ultra-wide screen support, the ship’s capacitor regeneration calculations being off and a few crashes) which need to be addressed, and the game’s logging needs some attention so I get better information when players experience a crash or have issues.
I’ve got the basic design for the next game mode (Hyperscape) in progress, but there are general improvements which I want to do which will benefit every game mode, most notably to the AI and environment diversity.
Follow the development
To learn more about this new update, check the official source mentioned above.