Guidance for obtaining 100% achievements!
Story
First try
Complete the first machine.
Second try
Complete the second machine.
This is it!
Complete the third machine.
Finally an engineer…?
Become an engineer…?
Where now?
Escape from the Gideon.
Secret Ending
What this means?
Find the secret ending.
The secret ending appears after the credits if you performed the ritual in chapter 3:
- Find Key #5: Ritual Site Key (see collectible sections).
- Find Music Note #5: The Brown Witch (see collectible sections).
- Enter the cellar of the burned house and take note of the two circles on the floor.
- Find a big egg below the red fuse area.
- Place the egg in the small circle.
- Play the song “The Brown Witch” on the chair in the big circle.
- Wait for the egg to hatch.
Missable
Run, Shane, run!
Run for a long time.
Chapter 1, 2 and 3.
Run for fifteen seconds without pausing.
Ball ruster
Fire a cannonball in the ocean.
Chapter 2.
On the shipwreck, fire a cannonball in the ocean:
Weird stuff
Find the moon pamphlet.
Chapter 2.
The pamphlet is in a box at the beach, not far from the shipwreck and the green tent:
Lawbreaker
Go to the watchtower.
Chapter 2.
Enter the watchtower:
Half engineer, half fish
Stay underwater for a long time.
Chapter 2 and 3.
Dive for approximately one minute.
Shark attack
You can’t escape!
Chapter 2 and 3.
Try to swim away from the island.
The truth
Find Shanes’s Mom Letter.
Chapter 3.
The letter is on the windmill (bison watch tower):
Abundant food
Feed the cow 5 times.
Chapter 3.
Feed five pumpkins to the cow:
Collectibles [WiP]
First chord
Play a song.
How do you get into Carnegie hall?
Play all songs.
Reader
Inspect a book.
Avid reader
Inspect all books.
First of many
Collect one key.
Collector
Collect all keys.
How many?
Collect one badge.
Backpack complete
Collect all badges.
Interesting
Inspect 8 objects.
Gonna find them all
Inspect 16 objects.
Overview
- 12 Books
- 17 Notes (optional)
- 6 Music Notes
- 12 Collectibles
- 7 Engineer Kits (story)
- 8 Keys
- 25 Objects (9 optional)
Notes
- There’s no chapter select.
- You can track your progress in the gallery (press Esc key).
- For ‘How do you get into Carnegie hall?’, all songs must be played with the guitar.
Chapter 1 | Heart
Ground Floor:
- Book #5: The Calling
- Note #2: Flynn Casey Letter II
- Object #5: Cap
- Key #1: Rusted Key
- Engineer Kit #5: Stapler (story)
- Collectible #2: Gideon Honor Badge (requires Rusted Key)
- Book #6: The Dawn I
First Floor:
- Collectible #6: Gideon Trinket
- Object #4: Can of Beans
- Object #17: Matches
- Music Note #1: The First Man
Second Floor:
- Engineer Kit #2: GTES-5033 Blueprint
- Object #7: Cigar
Third Floor:
- Note #11: Cousin Paul
Chapter 2 | Eye
Garage
- Engineer Kit #8: Mobile Radio (story)
- Engineer Kit #3: GTES-2074 Blueprint
- Note #3: Flynn Casey Letter III
- Book #7: The Dawn II
- Collectible #8: Juice Bottle Trinket
Hot Air Balloon
- Collectible #7: Smile Face Trinket
Beach
- Object #21: Pearl (see screenshot below)
- Note #8: Moon Cult Note
- Note #9: Neil Casey Letter I
- Note #10: Neil Casey Letter II
- Object #13: Uncle Neil’s Ear (code: 375)
- Object #2: Blue Dragon (see screenshot below)
- Collectible #1: Electric Engineer Badge
Oil Tower
- Book #3: Sirens
Mine
- Engineer Kit #1: Flashlight
- Note #7: Field Report #3308
- Object #15: Gold Nugget
- Object #19: Moon Relict
- Object #18: Moon Coin
Well (outside)
- Key #4: Chest Key (see screenshot below)
Well (inside)
- Book #11: Mushroom Guide
- Object #23: Magic Cube
- Object #20: Mushroom
- Key #3: Rusted Old Key
- Note #6: Debra’s Note
- Object #12: Dried Mushroom (requires Rusted Old Key)
- Engineer Kit #6: Stapler Upgrade (story)
Watchtower
- Music Note #3: Sabrina
- Note #12: Field Reports
- Book #1: Child
- Key #2: Mentor Key
Yellow Tent
- Object #8: Scarred Cigarette Pack
- Object #16: Harmonica (requires Mentor Key)
- Book #12: Passing & Belonging
Chest at the Beach
- Note #1: Flynn Casey Letter I (requires Chest Key)
- Object #11: Crab (see screenshot below)
Chapter 3 | Brain
Hangar
- Note #4: Flynn Casey Letter IV
- Engineer Kit #4: Icarus T3 Blueprint
- Book #8: The Dawn III
Boat
- Key #8: Metal Locker Key
- Object #24: Can of Spaghetti
Underwater
- Note #13: Cargo Password Instruction
Graveyard
- Key #5: Ritual Site Key
Hill next to the Graveyard
- Note #17: Unknown Writer
- Book #4: Stare
Windmill (Bison Food Tower)
- Object #14: Finger
- Music Note #6: Yellow and Cold
- Collectible #5: Red Brushes Badge Type 2
- Note #15: Note from Mom
Crashed Plane with Skeleton
- Collectible #4: Red Brushed Badge Type 1
Abandoned Workshop
- Book #9: The Unnatural Birth
- Object #1: Weird Fruit
- Note #14: Note from Brendan
- Collectible #10: Bizon Trinket
- Key #6: Icarus T3 Key (story)
Wooden Shipwreck (Crow’s Nest)
- Key #7: Buried Chest Key
Chest at the Beach
- Collectible #11: Grey Cat Trinket
- Music Note #5: The Brown Witch
Red Fuse Area
- Object #22: Engineer Graduation Pen
Burned House (Cellar)
- Object #6: Ceremonial Knife
- Book #2: The Brown Witch
- Collectible #12: Moon Trinket
Resource Center
- Object #3: Bullet
- Book #10: The Gray Cat
- Note #16: Note from Shea
- Music Note #2: The Comeback
- Object #12: Cookie
Oil Rig
- Collectible #3: Fruit Badge
Taking Off
-
- Flynn Casey Letter V (story)
That's everything we are sharing today for this Hazel Sky guide. This guide was originally created and written by Hanni. In case we fail to update this guide, you can find the latest update by following this link.