Rita, le ‘Truth-Seeker,’ is an eccentric explorer who is always energetic, always impulsive, and always leaves nothing but triggered traps and destroyed ancient artifacts in her wake, much to the dismay of her sponsor, Charity. Au combat, Rita is an archer who specializes in harassing or bursting enemies from a safe distance by using long-range bows, as well as escaping from those who try to get close to her.
Statistiques
Rita’les statistiques, au niveau 100 and with no awakenings, sont les suivants:
With full awakenings, they become:
- HP: 4219
- STR: 860
- INT: 777
- DEF: 537
- MDF: 496
Rita, at full awakening, has quite balanced stats, and is fairly resistant to every type of elemental damage.
Ultime – Wild Shot
Deals Physical DMG, knocks the target back a short distance, reduces their DEF by 300 pour 2 Tourner, and reduces their Ult Charge by 5.
Coût AP: 6
Charge Cost: 34
Base ATK: 255 / 430 / 748 / 852 / 884
STR Bonus: C (150%) / B (175%) / UN (200%) / S (225%) / SS (250%)
Cible: Ennemis
Zone: Célibataire
Gamme: Long to Long++
DEF Reduction: 80 / 150 / 200 / 250 / 300
Duration: 1 / 1 / 1 / 1 / 2 Virages
Ult Charge Reduction: 3 / 3 / 4 / 4 / 5
Passif 1 – Advantage of Range
Quand la bataille commence, gains 12 Ult Charge.
When attacking a target at a long range or further, offres 25% increased DMG.
Ult Charge Gain: 8 / 9 / 10 / 11 / 12
DMG Increase: 15% / 17% / 19% / 21% / 25%
Passif 2 – Fugitif
When knocked back, increase the distance by 50%.
Lorsqu'il est attaqué, deals Physical DMG to enemies within a medium range, knocking them back a medium distance, and self recoils backwards a short distance.
Physical DMG: ? / ? / ? / ? / ?
Remarques: The self recoil always knocks Rita in the direction opposite to where she is currently facing, regardless of where the enemy that damaged her is.
Awakened Skill
Increases Basic Statistics by 10%, and DEF and MDF by an additional 150.
- Niveau 8: Fugitive evolves to Supreme.
- Niveau 9: Wild Shot evolves to Supreme.
- Niveau 10: Advantage of Range evolves to Supreme.
Ultime – Wild Shot
- Supreme: Reduces AP Cost by 1.
- Grants the target 20% reduced DMG dealt for 1 Tourner.
Passif 1 – Advantage of Range
- Supreme: When using own Exclusive Weapon, gains 3 Ult Charge.
Passif 2 – Fugitif
- Supreme: Lorsqu'il est attaqué, gains 50% increased MOV for 1 Tourner.
Note: Awakened Skills start at level 0, and can be increased up to level 10.
Base Stat Increase: 0 / 3% / 5% / 6% / 7% / 7.5% / 8% / 8.5% / 9% / 9.5% / 10%
DEF and MDF Increase: 0 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 130 / 150
Defence Skill – Tireur isolé
Increases Max HP by 25%.
Increases range of Weapons by 6.
HP Increase: 5% / 10% / 15% / 20% / 25%
Range Increase: 2 / 3 / 4 / 5 / 6
Action Count: 3
Battle Style: Ambusher
Primary Enemy Target: Lowest DEF Enemy
Primary Ally Target: Closest Ally
Exclusive Weapon – Explorateur
Deals Physical DMG twice.
When used by Rita, reduces the target’s DEF par 130 pour 1 Tourner.
Note: Ordered from lowest (rugueux) to highest (impeccable) quality.
Coût AP: 4
Base ATK: 220 / 225 / 229 / 234 / 236
STR Bonus: F- (70%) / F (75%) / F (75%) / F+ (80%) / F++ (85%)
Cible: Ennemis
Zone: Célibataire
Gamme: Long to Long+
Remarques: The DEF reduction is applied after both hits have been dealt.
Conseils, Astuces, and Thoughts
Rita is all about range, harassing enemies from afar while charging her ultimate, then using it to finish off a weakened priority target. While her passive 1, exclusive weapon, and ultimate are all very powerful, they all have a long minimum range, so it is vital for her to be paired with teammates that can prevent enemies from moving in too close. Such characters include:
- Those with easily accessible knock back effects, tel que Sarah et Josephine, or with access to knock back weapons, such as Archers with Shortbows ou Trap Launchers, Mages with Storm Wands, and Healers with Tomes of Holy Light.
- Tanky Swordsmen, tel que Luther ou Faustina, or summons, tel que Arianna’s Mr. Lapin ou Félicia’s Chicks, who can be used to create a front line.
- Those with freezing or electrocution effects, tel que Adelaide, Eileen, Lisa, et Nicola.
Rita’s second passive, Fugitif, can often make it difficult for enemies to attack her more than once at a time, as she will often recoil herself away from their effective range. Ensure that Rita is always facing towards enemies, as the recoil always sends her backwards, regardless of from where she took damage from. Sinon, it may instead recoil her towards danger.
C'est tout ce que nous partageons aujourd'hui pour cela Vert:dehors guide. Ce guide a été initialement créé et rédigé par Rukashi. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.