✅ Source vérifiée via Communauté Steam
- Titre du correctif: Patch Notes 0.6.5-EarlyAccess!
- Date de sortie du correctif: Avril 11, 2024
The developer of World of Grimm has released a new update for the game on April 11, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
0.6.5-EarlyAccess! Build Change Notes – Avril 10, 2024
NEW CARD:
- Widow Fisher – 3 mana 1/4 – On Play: Add the bottom Card of your deck here.
NEW CARD ART:
- Worthy Sacrifice – Original Art
CHANGEMENTS D'ÉQUILIBRE
Goose Girl
- Old -> Channel: +1 Attack Power for each Card in your deck.
- New -> Channel: +2 Attack Power for each Card in your deck.
Nous’ve noticed that Goose Girl really lacks anything exciting by the end of Turn 6 in her present state. By increasing how much she gets for your deck size, she seems more dynamic for a 5 Mana card. Nous’re going to continue to monitor her in the future but we think this is a great change for Tombstone decks.
Gravekeeper
- Old -> On Play: Add a Tombstone to your side here. Your Tombstones get +2 Puissance d'attaque.
- New -> On Play: Add a Tombstone to your side here. Channel: Your Tombstones get +2 Puissance d'attaque.
Gravekeeper is a card that has such a large part of Tombstone decks and you unlock him relatively early in your collection. This change adding a channel to his ability should give your Tombstone decks even more excitement.
Swan Maiden
- Old -> On Play: +3 Health and +3 Puissance d'attaque.
- New -> On Play: +2 Health and +2 Puissance d'attaque.
Swan Maiden’s power boost is too strong so we reduced it slightly, especially when Cloud Kingdom appears or Hildebrand is played.
Hansel
- Old -> 2 mana 4/3
- New -> 2 mana 2/3
Laisser’faisons-y face, Hansel has a huge health stat. Il’s a kid, enfant’s aren’t THAT big, even if they eat so much that they get stuck in a cage and the Child-Eater plans on cooking them. This change adds a vulnerability to Hansel that lets some damaging cards try to kill him and actually feel like they’re getting through his thick skin.
Snake Prince
- Old -> 3 mana 2/2
- New -> 3 mana 2/3
Snake Prince is an interesting card, if he gets played without any buffs, he was only adding 8 power to a Realm and locking it for any new cards. This buff should make a Realm you play him at a more strategic play.
Chasseur
- Mechanics update – Ability now destroys and kills ANY card the opponent plays at that Realm, not just the first Card played.
Huntsman has such a fun ability. Correctly sniping the enemy’s play and removing the card that might win them the game is such a great feeling. We needed to make it consistent with player expectations so this quality of life buff should really feel like he’s in the right place.
Golden Princess
- Old -> Channel: Whenever a Card is destroyed or it’s Health reaches 0, draw a card.
- New -> Channel: Whenever a Card is destroyed or dies, draw a card.
Nous’re in the process of cleaning up some Card text to create normalcy and consistency among card texts. This is the start of that as a card dying is specifically when Health reaches 0.
AJOUTS:
- Added some text to Timeshift cycles in game and deck edit buttons in Card Chest.
- Added a warning when Tom Thumb does not draw a Card.
- Added a way to jump to the Card Chest as soon as you unlock a new card.
- The windowed mode is now resizeable (i apologize if it’s janky, its new and theres so much to test with it).
- Variants in the shop now rotate every 8 real-time hours, so you can come back to the shop and pick up a favorite Variant before it’est parti.
CHANGES:
- Adding a Rat to your hand at the start of the turn now has a slight time delay between it and drawing a card.
- XP is now capped for mastery levels for cards, No more heavy grinding to level.
- All Cards can only be leveled to Level 10.
- True Bride is now Étage 2 instead of Tier 3, greatly increasing the speed at when you collect her.
CORRECTIFS:
- Fixed issue where Duskshift cards were not hiding when searching for other cards.
- Fixed issue where Chasseur would freeze if it killed more than one Card.
- Fixed issue where Pierres tombales that got added from Gravekeeper were not being treated as if they were on the field.
- Fixed issue where King of the Birds was not correctly applying stats.
- Fixed issue where Roi des rats was not correctly applying stats to Rats.
- Fixed issue where Cloud Kingdom was buffing cards that were not played from your hand.
- Arcane Renewal now correctly reshuffles your hand into your deck.
- Fixed issue where Dr Knowall et Maid of Brakel would not join your collection.
- Cleaned up some issues with Wise Servant et Shoemaker.
- Fixed a gamebreaking bug where Faithful Henry would try to summon in at end of game, not find a realm, and freeze the game.
- Fixed an issue on some computers where the Login screen would never actually Log In.
- Fixé Imitate Arcana’s ability to cooperate with some of the new code added.
- Fixed issue with deleting decks.
- Fixed issue with importing and exporting decklists.
PROBLEMES CONNUS:
- Nous’re aware of an issue where Allerleirauh does not transform correctly and has been currently disabled from all collections.
- Nous’re aware of an issue where Damien Sykora does not send the next card you play to the opponent’le côté.
- Nous’re aware of sometimes an interaction between cards does not completely resolve, freezing the match into a « Waiting » État.
Join our Discord if you haven’c'est déjà fait! [url =]https://discord.gg/e8cqm9eNd9[/URL]
Good luck and happy collecting!
Josh
Studio Head / Static City Games
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.