✅ Source vérifiée via Communauté Steam
- Titre du correctif: Semaine 2: Correctif 0.1.1: The Unlucky Number 7
- Date de sortie du correctif:
The developer of Throne of Bone has released a new update for the game on . Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Hé les gens!
The patch today in the main branch hits a bunch of the reported gameplay bugs. Thank you for your diligence reporting those!
En outre, in the Beta branch, you can unlock up to 7 levels of additional difficulty in Cursed Mode! Winning with any character will unlock the option to apply curses to a run. Win on a cursed run to unlock the next level of curses!
Quoi’s the Beta branch? Il’s an opportunity to try features not yet in main branch, and provide feedback before they reach a larger audience.
Content Changes
Franc
Was: 5/4 « Début du combat: Increase your Magic Mastery by the highest level among your stored minions. »
Maintenant: 3/5 « Increase your Magic Mastery by the highest level among your stored minions. »
Stein
Was: 6/7 « Début du combat: Increase your Poison Mastery by the highest level among your stored minions. »
Maintenant: 5/7 « Increase your Poison Mastery by the highest level among your stored minions. »
Last week’s nerf was implemented in a feel-bad way, as their abilities would fire après sorts. Now they are passive abilities, as they were, except they are still not « soutien » capacités.
Everseer
Was: « Début du combat: Set my Health and Attack equal to the greatest among Related minions. »
Maintenant: « Début du combat: I gain Health and Attack equal to the greatest among Related minions. »
Everseer has been reworded to match the more generous nature of the ability’s current effect:
Corrections de bugs
- symbiosis did not buffed benched minions
- #330 virulent zombie seems to trigger on opponent spells
- Maligned Spirit triggered on opponent’s magic damage
- #391 Squashbuckler was returning her to the battlefield even if she died prior to her combat start ability
- #401 Abilities like Tiny Ghost should fire during noncombat phase, even if benched
- Soul Sorceress / hungry shadows interaction: Soul Sorceress still allows you to use hungry shadows twice, but each kill will increase the damage by 1, pas 2 (le « récompense » was double triggering for EACH kill)
- #408 Ne peut pas « Continue Run » if you return to menu during necromancer select.
- #422 #431 Infernal Meteors was not triggering for opposing summons
- #426 #450 Deadwood doesn’t trigger InfernalMeteors,
- #427 perfected gourdfather didn’t spawn perfected gourdheads
- #437 Energy echoers do not work in the “extra fight”
- #444 #454 Lethal Fallout was applying Poison for any magic damage, regardless of source
- #445 [EXPURGÉ]’s lore was not unlocking.
- #446 #434 hostile singularitus affects player in bonus battle
Fan Art
Dernièrement, I wanted to share an awesome piece of fan art submitted in the Discord: Izzy_Stardust’s take on what the Ruler in Red might look like! Stay tuned to see how this art compares to the final piece!
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.