✅ Source vérifiée via Communauté Steam
- Titre du correctif: Construire 0.1.4 Libéré!
- Date de sortie du correctif: Avril 6, 2024
The developer of O Holy Knight has released a new update for the game on April 6, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
- Added Boss enemy system
- Added New boss Dragon
- Added Shrines (Guérison, Hâte, Experience and Magic) and their systems
- Added New XP calculation and UI system
- Added New game conditions
- Added range indicator for self destructing monsters
- Added DLAA support
- Improved Refactored item indicators
- Improved Magic damage calculation and stat logic
- Improved Player unit damage taking algorithm
- Improved Default option settings to be set to higher graphical fidelity
- Improved Minimap to display more information
- Improved Memory management between waves
- Improved Sound tracks loading to async
- Fixed Item dots not updating immediately on Mini Map
- Fixed Refresh rate related bug
- Fixed VFX particle effects using more GPU on some hardware
- Fixed Discrepancies in unit stat calculation in certain conditions
- Fixed Audio effects not playing in some cases
- Fixed Perk Selection pausing for a second if there isn’t a unit to apply the effects
- Fixed Crashing issue with Lucky Level if all units are Level 10
POUR VOTRE INFORMATION, Keyboard control rework + formations rework is still WIP.
Apprécier!
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.