✅ Source vérifiée via Communauté Steam
- Titre du correctif: Correctif 0.8.5
- Date de sortie du correctif: Avril 11, 2024
The developer of Noseka: The Gold Project has released a new update for the game on April 11, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Bonjour à tous!
Le 0.8 version was released almost a month ago, and as we finalize the last adjustments and content, nous’re also paying close attention to bug fixes!
Il y a’t many additions in this patch, et ça’c'est normal.
toutefois, ici’s a little progress update to pique your interest:
- Artistic rework of Biome 3 « Ruins of Lemia » is currently in progress and advancing well.
- Biome 6 « The Forgotten Fortress » is now gameplay-complete, et nous’re starting the painting process (connu sous le nom « Level Art »).
- Le « Vraie fin » is also progressing well (top secret, no spoilers).
- Achievements are almost all ready (some have already spotted our test achievements).
- A new menu screen will make its debut in version 0.9 😎.
- Nous’ll soon have news about the final release date, so stay tuned for more updates!
Que’s all for today! A little more patience for more fresh news.
Patchnotes:
Additions/Improvements:
- Carte du monde: now display the items you took in “gris”
- Carte du monde: now display the memorials/steles
- Icons to know which God you are praying for
- To save on the last statue now you just have to stay in front rather than switching pray (can skip with jump / tiret, you must be fast)
Bugs Fix
- Fix Improve readability of texts in low resolution
- Many bug fix with the BOSS 5 – Giant Worm
- Fix some maps do not appear on the world map
- Fix cannot teleport to b3_36_statue with fast travel
- Art rework Biome 2 catacombs and dark catacombs is now 100% complet
- Fix Boss 6 – Salluste, many many bug fixed
- Fix hitbox on the body is not disabled fast enough when switching back to the body
- Fix can fight Boss 6 without defeating Boss 5
- Fix on the map the icon “boss defeated” is not updated when it should be
- Fix The Soul Slicer do not detect the Ghost player before taking a damage
- Fix Will o the wisp was invincible
- Fix Ghost Player projectiles self destroy in the air when facing Boss 4
- Fix double death when crushed + grab by hands
- Fix poison drop now have a max speed
- Fix we can be invincible against boss 6
- Fix Boss 5 tiles visual art (red instead of blue)
- Fix Butterfly blind attack off position
- Fix Biome/Boss names can appear when continuing the game
- Fix b5_07 death in elevator
- Fix b5_08 death in elevator
- Fix Boss 4 invincible
- Fix taking a hit after a heart piece misplace the new partial heart
- Fix Zombie groan during stage transition
- Fix death count and time can decrease when returning to the screen
- Fix Boss 1 wave cannot touch you in the corner
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.