✅ Source vérifiée via Communauté Steam
- Titre du correctif: Adjustments to Difficulty Levels in ‘NewMe NuMe LuMe: Alien Wars’
- Date de sortie du correctif: Avril 15, 2024
The developer of NewMe NuMe LuMe: Alien Wars has released a new update for the game on April 15, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Bonjour!
Premièrement, please understand that this message has been written using a translation tool and may have issues with clarity.
The purpose of this announcement is to inform you about a game difficulty patch.
Before I describe the patch in detail, je’d like to share my thoughts…
Since I create the enemy attack patterns myself, I fully understand their behavior logic. toutefois, testing the game alone has made me an ‘expert’ in my own game, which I believe has led me to misjudge its difficulty level…
De toute façon, the patch primarily targets the fairies, as you can see in the thumbnail images. Here are the details:
Damage Standards:
Standard Attack: 0.5
Attaque de mêlée: 3
[url =https://clan.cloudflare.steamstatic.com/images//44912768/e17bf3b2eab8ecae9391cb46778ae036676045a7.gif][/URL]
Strawberry Fairy
Santé: 7.5 -> 4
Reattack Time: 1.5 ~ 2 secondes -> 2.5 ~ 3 secondes (1-second increase)
Blueberry Fairy
Santé: 7.5 -> 4
Reattack Time: 2.75 ~ 3 secondes -> 3.75 ~ 4 secondes (1-second increase)
Banana Fairy
Santé: 7.5 -> 4
Reattack Time: 1.33 ~ 1.5 secondes -> 2.33 ~ 2.5 secondes (1-second increase)
Green Apple Fairy
Santé: 10 -> 5
Long-Range Reattack Time: 1 ~ 1.33 secondes -> 2 ~ 2.33 secondes (1-second increase)
Enemy Grape Fairy
Santé: 6 -> 3.25
Slow Reattack Time: 2.67 ~ 3.17 secondes -> 3.67 ~ 4.17 secondes (1-second increase)
Fast Reattack Time: 1.17 ~ 1.67 secondes -> 2.17 ~ 2.67 secondes (1-second increase)
Melon Fairy
Santé: 13 -> 10
Orange Fairy
Santé: 7.5 -> 4
Reattack Time: 2 ~ 2.5 secondes -> 3 ~ 3.5 secondes (1-second increase)
Water Cat
Santé: 5 -> 3.25
Large Cleaning Slime
Santé: 20 -> 13
Reattack Time: 6.67 ~ 8.33 secondes -> 11 ~ 12 secondes (4-second increase)
Small Cleaning Slime
Santé: 6 -> 3.25
Snake Snake Snake
Santé: 10 -> 8
Bubble Reattack Time: 1 ~ 1.5 secondes -> 2 ~ 2.5 secondes (1-second increase)
birrrrd
Santé: 13 -> 10
Dynamite birrrrd
Santé: 13 -> 10
Dynamite Throwing Reattack Time: 2.5 ~ 4.17 secondes -> 3.5 ~ 5.17 secondes (1-second increase)
Due to the decrease in health of enemies, there has been a devaluation of both close and long-range enhancement items, leading to a price adjustment.
That is all for now!
Bien sûr, this difficulty reduction patch has only affected some enemies; the difficulty levels for the remaining enemies are hard to adjust as I’ve become too accustomed to the game, so I need your feedback!
This concludes the announcement.
Thank you very much for your interest in the game I developed!
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.