✅ Source vérifiée via Communauté Steam
- Titre du correctif: Version a.7.0.0
- Date de sortie du correctif:
The developer of Mobmania has released a new update for the game on . Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Nouvelles
Il’s been a while! Life has been busy for our small team. Mais nous’re excited to announce the latest update.
Dans l'état actuel du jeu, most progression happens outside of a run.
- Insignes
- Bonds
- Bibelots
We wanted to introduce another layer of growth throughout the run.
Introducing – Cartes
« How do they work? »
Great question! During a run, you will now draw a card from your Pont. This happens every 5 levels until your deck runs out of cards. Each card has an effect that applies once drawn.
Currently a maximum of 10 cards can be added to your deck, accessed via Vault > Cartes.
« Enough chit-chat! How do I get them? »
Card packs can be purchased in the Market.
After purchasing a pack, you will randomly pull 5 cards of differing rarities.
- Commun
- Rare
- Rare
- Super Rare
- Légendaire
As more cards are added to the game, you can expect crazy and interesting interactions/abilities. Have fun trying to collect them all!
Comme toujours, big thanks to the Mobmania community!
- copun
Général
- Visual updates to some enemies in The Deep.
- Visual updates to Matt/Ana’s companion, Maitai, and Brandon’s companion, Dior.
Bugs/Misc
- Various bug fixes.
- Collision computation optimizations.
Let us hear your feedback and see teasers for upcoming content!
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.