✅ Source vérifiée via Communauté Steam
- Titre du correctif: Correctif 1.22
- Date de sortie du correctif:
The developer of Gods Against Machines has released a new update for the game on . Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Corrections de bugs
- Fixed wrong property description in the Glacial Rupture spell
- Spells and blessings are now correctly unlocked when playing on HARD or BRUTAL difficulty when NORMAL has not beed yet completed with the given god
- Map generator now tries even harder to not place player base too close to the enemy base
- Fixed the hitbox of Corruption tanks (they should now be much easier to target properly)
- Fixed the scaling of some properties on Ice Shard and Call of the Deep
Changements d'équilibre
- Slightly reduced the speed at which enemy builders spawn
- Antimatter converter will no longer spread corruption if it was disrupted at least once
- Antimatter converter loses all matter when disrupted and thus needs to start creating it again (this means it will not create resources so fast)
- The damage reduction on unifinished builings has been reduced to 66% (était 90%)
- It is now possible to use Marks of Fate (reward reroll tokens) on Gaia Powers and Twists Of Fate – we felt that these are so crucial that allowing rerolls leads to better player experience
- The amount of Essences of Life rewarded for completing the campaign (and Void Realm) on HARD or BRUTAL has been increased
- The amount of Marks of Fate rewarded for completing the campaign (and Void Realm) on HARD or BRUTAL has been increased
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.