First of all how to fix the instability of the game. The game has a problem detecting dx 12, and often launches in dx 11 mode, which is very unstable and may cause crashes.
Accédez au dossier suivant:
C:/Users/Name/AppData/Local
And now you delete the entire FrozenFlame folder.
Then you start the game (the folder will be created again by the game). Just set it to dx 12, enfiler’t make any other settings, and exit the game. After restarting the game you can set everything as you wish.
You can also select -DX12 as a launch option on steam.
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Now for my graphics guide:
I improved the cpu and ram scaling, better lod, more grass, poping trees and bushes fixed, true sky activated, improved colors and lighting, better Taa. Ajout d'un filtrage anisotrope 16x pour les textures plus nettes à distance. Ajouter un filtre Sharp. Effets post-processus comme le flou de mouvement, grain, chromatic aberration and depth of field disabled.Reduced fog density. Cpu optimized, game stability (vram and cpu) improved. Particules, screen space reflections, refractions optimized for performance.
Aller à:
C:/Users/Name/AppData/Local/Saved/config/WindowsNoEditor
and opens the Engine.ini
Leave one line below, and add the following:
[/script/windowstargetplatform.windowstargetsettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 [SystemSettings] r.Streaming.Boost=1 r.FastVRam.EyeAdaptation=1 r.bForceCPUAccessToGPUSkinVerts=1 r.MaxAnisotropy=16 r.ViewDistance=2 r.ViewDistanceScale=2 r.LandscapeLODDistributionScale=2 r.LandscapeLOD0DistributionScale=2 grass.CullDistanceScale=2 foliage.LODDistanceScale=3 r.StaticMeshLODDistanceScale=0.50 grass.DensityScale=1.0 foliage.DensityScale=1.0 r.Fog=1 r.FogDensity=0.02 r.FogStartDistance=4 r.TrueSkyQuality=1 r.SkylightIntensityMultiplier=0.4 r.ShadowQuality=4 r.Shadow.RadiusThreshold=0.03 r.Shadow.MinResolution=2048 r.Shadow.MaxResolution=2048 r.Shadow.FadeResolution=0 r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=6 r.ScreenPercentage=100 r.TemporalAASamples=32 r.TemporalAACurrentFrameWeight=0.12 r.TemporalAAFilterSize=1.0 r.TemporalAACatmullRom=1 r.TemporalAAPauseCorrect=1 r.BloomQuality=4 r.EyeAdaptationQuality=3 r.LensFlareQuality=3 r.ParticleLightQuality=2 r.RefractionQuality=2 r.SSR.Quality=3 r.SSR.MaxRoughness=1 r.SSS.Scale=1 r.SSS.SampleSet=2 r.SSGI.Quality=3 r.Color.Mid=0.35 r.SceneColorFormat=4 r.TonemapperGamma=2.2 r.Tonemapper.Quality=3 r.TonemapperFilm=1 r.Tonemapper.Sharpen=0.33 r.FastBlurThreshold=0 r.MotionBlurQuality=0 r.MotionBlurQuality=0 r.MotionBlur.Amount=0 r.MotionBlurSeparable=0 r.DepthOfFieldQuality=0 r.DepthOfField.FarBlur=0 r.DefaultFeature.MotionBlur=0 r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.MotionBlur.Max=0 r.Tonemapper.GrainQuantization=0
Économiser et fermer.
Si vous ne’t Voir le dossier AppData, you have to activate Show all files and folders in the Windows view, folder options.
C'est tout ce que nous partageons aujourd'hui pour cela Frozen Flame guide. Ce guide a été initialement créé et rédigé par BRISEUR DE GLACE. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.