✅ Source vérifiée via Communauté Steam
- Titre du correctif: Correctif 8.4
- Date de sortie du correctif: Avril 8, 2024
The developer of Eldritch Exterminators has released a new update for the game on April 8, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
Enemy Balance
- Increased the visibility of enemy projectiles
- Reduced the hitbox size of enemy projectiles
- Reduced the size of enemy projectiles
- Reduced the spawn weight of Fire Sprites
- Added a 5-second pause to enemy spawning when a boss is spawned
- Enemies spawn slightly farther way
- Enemies cycle around the screen when offscreen slightly farther away
- Les baby-boomers’ need to be slightly closer before exploding
- Les baby-boomers’ explosion is now more faster
- Les baby-boomers’ blast radius 100 -> 90
- Porcupine: projectile speed 210 -> 160
- Fire Sprite: projectile speed 210 -> 160
- Slime King: Vitesse 90 -> 70
- Vase: Quintet Speed 72 -> 65
- Ghost Cyclops: Vitesse 80 -> 75
- Imiter: Vitesse 80 -> 75
Artifact Balance
- Many weaker artifacts had their rarity changed to Mundane
- Updated the conditions for some artifacts
- Reworked Zillu’s Pourrait
- Reworked Shredded Hide
- Reworked Loot Goblin
- Moved Shredded Hide from Damage Deck to Pierce Deck
- Unstable Crystal: Projectile Range: -5% -> 0%
- Zillu’s Tithe: Dommage 1 -> 10%
- Shrine Tender: Dommage 2 -> 10%
- Unstable Portals: Dommage 10% of enemy max health -> 10 – 20% of enemy max health
- Scorched Grimoire: DoT Damage 3 -> 2
Gameplay Balance
- Map Objective Pickup Time: 6 – 12 -> 6 secondes
Correctifs
- Fixed the player’s collider not turning off while dashing
- Fixed Map Objective marker displaying behind trees
- Fixed Irtokan not having the correct amount of max stacks
- Fixed Various text issues
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.