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Chrono-Croix: L'édition Radical Dreamers

Chrono-Croix: Guide de recrutement des partis de l'édition Radical Dreamers

Posté sur 04/08/2022 Par Abîme Aucun commentaire sur Chrono-Croix: Guide de recrutement des partis de l'édition Radical Dreamers
  • Titre: Chrono-Croix: L'édition Radical Dreamers
  • Date de sortie:
  • Promoteur:
  • Éditeur:
Information about Chrono Cross: The Radical Dreamers Edition is still incomplete. S'il vous plaît, aidez-nous à remplir les détails du jeu en utilisant ceci formulaire de contact.

This guide covers the earliest point at which you can recruit all party members in Chrono Cross: L'édition Radical Dreamers. Finalement, I will expand into the missable techniques and endings among other things cause reasons. Ce guide contient des spoilers, alors continuez à lire à vos risques et périls.

Clause de non-responsabilité

As usual for the early days of my guides, I am still working on this, If you do not see screenshots on a section it most likely means I have not finished it.

Branching Paths & Nouveau jeu+

There are three major choices you will make in this game that will lock some party members from being recruited on the current playthrough.

Bifurquer 1: Travelling with Kid
Accepter: Kid.
Reject: Leena, Kid.
Availability: Shortly after traveling to the other world for the first time.

Bifurquer 2: Choosing a guide.
Guile.
Pierre.
Nikki.
Availability: After talking to the man polishing the statue, where Kid would once more ask to join the party if you did not recruit her during the first branch.

Bifurquer 3: Save Kid or Leave Kid Alone.
Save Kid: Orcha, Razzly, Mel.
Leave Kid Alone: Glenn, Macha, Doc.

The real question you should be asking yourself is why this matters? Tu vois, towards the end of each playthrough of this game you will be able to call back all allies you have recruited from previous playthroughs, which is the only way in which you can recruit ALL party members due to the branches above.

Managing to recruit all party members will give you a very special reward, but more on that someday.

Arni Village

Availability: After the starting dungeon.

  • Faire la fête (Serge): You start the game as Serge.
  • Exigence (Poshul): Get Heckran Bone from under the bed of the restaurant to the right of your house.
  • Faire la fête (Poshul): Give Poshul the Heckran Bone.
    Note: When you have to « Donner » an item this is done with a different button from the one used for dialogue, presse x (Xbox) to open the item list and select the item you want.
  • Exigence (Mojoy): Get Shark Tooth from the basement of the house to the left of the restaurant.

Opassa Beach

Availability: After defeating Mama Komodo.

  • Technologie: When talking to Leena choose « I Remember » et puis « Nous’ll never forget this day ».

Un autre’s Cape Howl – Bifurquer 1

Bifurquer 1 – Travelling with Kid

Availability: When visiting the other Cape Howl for the first time.

Accepter

  • Faire la fête (Kid): Kid joins your party.

Reject

Refuse three times by choosing « Refuser », « …… » et « Non merci »

  • Faire la fête (Leena): Leena joins your party shortly after in Another’s Arni Village.
  • Faire la fête (Kid): Kid joins your party eventually.

Note: Oui, there is no point in accepting Kid other than the extra dialogue and earning some boss stars I guess.

Un autre’s Arni Village

Availability: Shortly after the events in Another’s Cape Howl.

  • Branch Party (Leena): Leena joins your party shortly after in Another’s Arni Village.
  • Faire la fête (Mojo): Go to the room where you got the Shark Tooth and show it to the Fisherman then attempt to leave.

Un autre’s Hydra Marshes

Availability: As soon as you leave Another’s Arni Village.

  • Exigence (NeoFio & Skelly): Get the Safety Gear from the Captain.

Un autre’s Fossil Valley

Availability: As soon as you leave Another’s Arni Village.

  • Exigence (Skelly): Tell the man by the ladder you are exorcists then agree to help the Skeleton Head to get the Heavy Skull.
  • Exigence (Draggy): Steal the Big Egg by taking the path downstairs to the Southwest of where you agreed to help Skelly, ignore the soldier’s warnings when going down.

Un autre’s Termina – Bifurquer 2

Availability: After passing through Another’s Fossil Valley.

  • Branch Party (Kid): Talk to the man polishing the statue after Kid leaves, she will come back for you to finally accept her into the party.

Bifurquer 2 – Choosing a guide

Availability: After talking to the man polishing the statue, where Kid would once more ask to join the party if you did not recruit her during the first branch.

Guile

  • Faire la fête (Guile): Talk to him inside the bar and ask for his help.

Pierre

  • Article (héros’Médaille): When starting the second Branch talk to the Blacksmith (Zappa) in his workshop, then to the Mysterious Swordsman (Pierre) on the room below, then talk to the kid running around just outside the Smithy’l'atelier. Go back to Pierre and return his Medal, then accept to go with him.
  • Faire la fête (Pierre): Give Pierre the Hero’Médaille.

Nikki

  • Faire la fête (Nikki): Enter the large ship on the west of Termina and talk to the man in the first room you can enter, then accept Miki’l'offre. Leave Termina and enter the Shadow Forest to the east, then find and follow a man trying to play music to a monster, after a fight, he will go inside a cave behind a waterfall. Once you talk to him inside the cave your consent is no longer relevant.

Note: Oui, this branch having three choices is the only reason you need to do an entire third playthrough.

Un autre’s Shadow Forest

Availability: This will depend on the choice you made on the second branch.

If you chose Nikki then you have already accessed this area.

If you chose anyone else this area will be accessible after the events in Viper Manor.

  • Exigence (Skelly): Go to the cave behind the waterfall and examine the letter, then pick up the Angry Scapula.

Viper Manor – Bifurquer 3

  • Exigence (Pip and Luccia): Past the two guards to the right where you are dropped, interact with the necklace to be dropped on a cage. After a fight interact with Pip and open his cage then talk to Luccia on your way out.
  • Exigence (Skelly): After the Branch choice talk to the Element Trader NPC and leave after you can choose the Trade option, accept the Pelvic Bone piece.
  • Élément clé: To the left of the Element Trader you will see a scene between Orlha and Doc, return to the bar after speaking with Direa and Steena and interact with the dwarf in the back to receive the Green Tinkler.

Bifurquer 3 – Saving Kid

Availability:

Save Kid

  • Talk to Korcha.
    Faire la fête (Orcha)
  • Faire la fête (Razzly)
  • Faire la fête (Mel)
  • Faire la fête (Kid)

Leave Kid Alone

Talk to Macha.

  • Faire la fête (Glenn)
  • Faire la fête (Macha)
  • Faire la fête (Doc)
  • Faire la fête (Kid)

Note: Encore, it matters very little what you choose in terms of Kid being with you.

C'est tout ce que nous partageons aujourd'hui pour cela Chrono-Croix: L'édition Radical Dreamers guide. Ce guide a été initialement créé et rédigé par Abîme. Si nous ne parvenons pas à mettre à jour ce guide, vous pouvez trouver la dernière mise à jour en suivant ceci lien.

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Guides Mots clés:Chrono-Croix: L'édition Radical Dreamers

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  • Titre: Chrono-Croix: L'édition Radical Dreamers
  • Date de sortie:
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  • Éditeur:
Information about Chrono Cross: The Radical Dreamers Edition is still incomplete. S'il vous plaît, aidez-nous à remplir les détails du jeu en utilisant ceci formulaire de contact.

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