✅ Source vérifiée via Communauté Steam
- Titre du correctif: Patch Notes for Apr 1
- Date de sortie du correctif: Avril 2, 2024
The developer of Artificer’s Tower Playtest has released a new update for the game on April 2, 2024. Voici les nouveautés que vous devriez vous attendre à voir ou à modifier dans cette nouvelle mise à jour. Ces informations ont été extraites directement de l'annonce officielle sur Steam.
réparer: Merchant can be killed by Erratic Essence!
réparer: Mages are fleeing combat after nearly dying then running back into the fight…
mise à jour: Reduced the number of footsteps that will be played at once
mise à jour: Mage management windows will load large amounts of data over multiple frames
mise à jour: Massive optimizations on large numbers of mages and enemies to keep framerates above 60 in large battles
réparer: Several internally silenced crash bugs that could impact speed
réparer: Tutorial pointer getting confused on building vs researching
réparer: Window frames can be dragged off-screen
réparer: Merchant window not allowing scrolling only key press
réparer: Mages that are removed from the game from death allow the Mage Window to stay open causing all sorts of errors
réparer: Mouse cursor staying active when in controller mode causing confusion
réparer: Several grammatical issues in the tutorial
réparer: Selecting rooms with the controller is awkward when the last room is off screen
réparer: Game is starting with 0 volume on the master channel
mise à jour: New UI tip when trying to build over a locked room in the tutorial
mise à jour: Top left HUD design expanded to fit long research names
réparer: Order panel text is a mess with long item names
ajouter: New tip for promotions!
réparer: Controller button guidance failing to map correctly on New Game – Pick Your Mages
réparer: Selecting rooms with the controller when rooms are far apart requires too much precision
Pour en savoir plus sur cette nouvelle mise à jour, vérifiez la source officielle mentionnée ci-dessus.