✅ Fuente verificada vía Comunidad Steam
- Título del parche: Parche 1.349 está fuera!
- Fecha de lanzamiento del parche: Abril 5, 2024
The developer of Second Front has released a new update for the game on April 5, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Hello fellow tacticians! Here we are with a new patch!
Rules change:
- Any form of possessing, dropping, assembling, disassembling, limbering, or unlimbering in the Fire Phase is no longer possible. (suggested by player )
- TNT can only be placed in an adjacent hex where the placing infantry can theoretically move, for example not across a cliff hex-side. TNT can no longer be thrown out of the window. TNT vs Vehicle is still not implemented. Throwing TNT is not implemented.
Additions to the game:
- AI can now use TNT
- Improved AI target selection. AI will prefer adjacent targets. AI will now prefer unprotected infantry over tanks with open hatches.
- ‘Stealthy’ impacts the ambush event. Heroes and ANZAC are stealthy
- Leader creation can happen when fighting against a Vehicle in the Melee Phase
- The chance of creating a better Leader is raised when fighting against an AFV, and also when having very low chances in Melee.
- In an ambush, the ambushed unit loses its concealment so the close combat vs this concealed unit has more chances for a kill.
- Heros or Leaders generated by fanatic units are also fanatic
Other Additions:
- The background scenes in the main menu are now 3d, partially animated. this will be improved in the future
- On loading the game the loading progress at the start is now removed. No más de 90% on a grey background. (suggested by player)
- Todo 240 Gun Barrels will recoil (to see this there is a new button in the garage)
- Adding a tank commander to the Tiger in the scenario ‘Tiger 131 ‘
- Adding some TNT to the scenario ‘Last Stand at the Grain Elevator’
Correcciones
- A leader with disrupted infantry in the same hex will not rout (suggested by player)
- Leader behavior when the Leader is disrupted
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.