✅ Fuente verificada vía Comunidad Steam
- Título del parche: Hotfix v0.14.4.15
- Fecha de lanzamiento del parche: Abril 2, 2024
El desarrollador de Saleblazers lanzó una nueva actualización para el juego en abril 2, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
➡️ Cambios
- Enemies should no longer spawn inside player built structures even if they are constructed outside of the shop plot
- Added a small boost to near visibility at night
- Increased base customer budget amounts
- Customers take less time to use ATMs
- ATMs now give 6x starting budget instead of 1x starting budget to customers that use them
- PVP invasions are set to off by default temporarily as we balance them
- Death boxes will no longer have physics enabled so that they don’t roll down hills or fall through terrain
- You can now continue attacking beyond the last hit of a weapon melee combo without needing to wait for the animation to end
- Improved bullet trail interpolation and impact positioning
⚙️ Optimizaciones
- Optimized some meshes in Zena’s Stronghold trenches
🛠️ General Fixes
- Fixed being unable to block if it’s the last hit in the melee combo in certain situations
- Fixed more cases that would make employee simulations inaccurate
- Fixed some floating and scaled props in Zena’s Stronghold trenches
- Fixed some mesh LOD issues in New Bedstone
- Removed Revenge encounter for several quest NPCs
- Fixed edge case crime scenario that caused police to stand still
- Fixed a case where a random encounter NPC was not wearing the proper clothes
- Fixed Garand and Sawed Off turret names being incorrect in research tree
- Fixed Kazai Village food shop selling consumables at higher rarities than intended
- Fixed gray water in world map
- Fixed a few missing icons in character customization UI
- Fixed various code exceptions
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.