✅ Fuente verificada vía Comunidad Steam
- Título del parche: Construir 0.1.4 Liberado!
- Fecha de lanzamiento del parche: Abril 6, 2024
The developer of O Holy Knight has released a new update for the game on April 6, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
- Added Boss enemy system
- Added New boss Dragon
- Added Shrines (Cicatrización, Prisa, Experience and Magic) and their systems
- Added New XP calculation and UI system
- Added New game conditions
- Added range indicator for self destructing monsters
- Added DLAA support
- Improved Refactored item indicators
- Improved Magic damage calculation and stat logic
- Improved Player unit damage taking algorithm
- Improved Default option settings to be set to higher graphical fidelity
- Improved Minimap to display more information
- Improved Memory management between waves
- Improved Sound tracks loading to async
- Fixed Item dots not updating immediately on Mini Map
- Fixed Refresh rate related bug
- Fixed VFX particle effects using more GPU on some hardware
- Fixed Discrepancies in unit stat calculation in certain conditions
- Fixed Audio effects not playing in some cases
- Fixed Perk Selection pausing for a second if there isn’t a unit to apply the effects
- Fixed Crashing issue with Lucky Level if all units are Level 10
Para su información, Keyboard control rework + formations rework is still WIP.
Disfrutar!
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.