✅ Fuente verificada vía Comunidad Steam
- Título del parche: Parche 0.8.5
- Fecha de lanzamiento del parche: Abril 11, 2024
The developer of Noseka: The Gold Project has released a new update for the game on April 11, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Hola a todos!
El 0.8 version was released almost a month ago, and as we finalize the last adjustments and content, we’re also paying close attention to bug fixes!
There aren’t many additions in this patch, and that’s normal.
Sin embargo, here’s a little progress update to pique your interest:
- Artistic rework of Biome 3 «Ruins of Lemia» is currently in progress and advancing well.
- Bioma 6 «The Forgotten Fortress» is now gameplay-complete, and we’re starting the painting process (conocido como «Level Art»).
- El «Verdadero final» is also progressing well (top secret, no spoilers).
- Achievements are almost all ready (some have already spotted our test achievements).
- A new menu screen will make its debut in version 0.9 😎.
- We’ll soon have news about the final release date, so stay tuned for more updates!
Eso es todo por hoy! A little more patience for more fresh news.
Patchnotes:
Additions/Improvements:
- Mapa mundial: now display the items you took in “gris”
- Mapa mundial: now display the memorials/steles
- Icons to know which God you are praying for
- To save on the last statue now you just have to stay in front rather than switching pray (can skip with jump / estrellarse, you must be fast)
Bugs Fix
- Fix Improve readability of texts in low resolution
- Many bug fix with the BOSS 5 – Giant Worm
- Fix some maps do not appear on the world map
- Fix cannot teleport to b3_36_statue with fast travel
- Art rework Biome 2 catacombs and dark catacombs is now 100% completo
- Fix Boss 6 – Salluste, many many bug fixed
- Fix hitbox on the body is not disabled fast enough when switching back to the body
- Fix can fight Boss 6 without defeating Boss 5
- Fix on the map the icon “boss defeated” is not updated when it should be
- Fix The Soul Slicer do not detect the Ghost player before taking a damage
- Fix Will o the wisp was invincible
- Fix Ghost Player projectiles self destroy in the air when facing Boss 4
- Fix double death when crushed + grab by hands
- Fix poison drop now have a max speed
- Fix we can be invincible against boss 6
- Fix Boss 5 tiles visual art (red instead of blue)
- Fix Butterfly blind attack off position
- Fix Biome/Boss names can appear when continuing the game
- Fix b5_07 death in elevator
- Fix b5_08 death in elevator
- Fix Boss 4 invincible
- Fix taking a hit after a heart piece misplace the new partial heart
- Fix Zombie groan during stage transition
- Fix death count and time can decrease when returning to the screen
- Fix Boss 1 wave cannot touch you in the corner
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.