✅ Fuente verificada vía Comunidad Steam
- Título del parche: GeoDepths Update 1.2 & Dev Log #15
- Fecha de lanzamiento del parche: Abril 19, 2024
The developer of GeoDepths has released a new update for the game on April 19, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Hola a todos!
Actualizar 1.2 is available now to play on the main Steam branch!
Featuring new depths, cuevas, recursos, collectables, maquinas, and whole new ending!
[Join the discord](discord.gg/tv9XvXB5n6) to send any feedback or bug reports.
Check out the dev log to see all the changes.
Detailed Change Log
- Expanded 800m depth level to be a fully mineable level.
- Added 800m depth caves and scannables.
- Added new resources to be found at 800m depth.
- Added new 1000m depth level, with special endgame caves and resources.
- Added a third ending, including a Steam achievement.
- Added a fourth alien artifact that is required to access the ending cave.
- Added alien logs.
- Added two new 800m depth level cave terrariums to the Item Dispenser.
- Added alien style models to the Item Dispenser.
- Tweaked drill upgrades to incorporate new higher-level resources.
- Added buildable Map Table.
- Added buildable Auto Drill Machine.
- Made PDA open to log when it’s scanned.
- Added more HUB and Drill music tracks.
- Added Critical Mining Drill tool.
- Made the gems added in 1.1 scanned by default (so they’re not required to be found for 100% terminación).
- Changed the gems to spawn in the main maps as well as the unstable passage maps.
- Added in-game time tracking to saves, so you can see how long a save has been played (only for 1.2 salva).
- Fixed problem in Tangle Trouble cave when FOV is not the default.
- Improved performance of power terminal graph.
- Plus several minor changes and fixes.
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.