✅ Fuente verificada vía Comunidad Steam
- Título del parche: 0.8.7 update hotfix 2
- Fecha de lanzamiento del parche: Abril 9, 2024
The developer of Exogate Initiative has released a new update for the game on April 9, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
Nuevo
- A very large invasion wave will happen from time to time
Cambios
- Sqarb Guardian shield range has been reduced from 10 a 8
- Sqarb Guardian shield effect is now cumulative with a cap of 75% reducción de daños
- Sqarb Guardians now have a 50% chance to resist conventional weapons
- Sqarb Guardians will not pack together as closely anymore
- Sqarb new unit types will be encountered earlier in the game
- Soldiers at guard posts will leave automatically to pursue invaders after a short time without acquiring a target
- Increased minimum and default delay between invasion waves
- Increased Railgun base damage (de 80 a 100)
- Reduced Turret ammo capacity (de 30 a 20)
- Decreased Turret reload duration (de 10 a 8 artículos de segunda clase)
- Increased Turret cost (de 5000 a 10000)
- Increased Turret power consumption (de 200 a 500)
- Patent revenues will decrease more significantly after 12 meses
- Increased Ambulance Bot movement speed
- Equipment crafting costs have been reduced
- Soldiers not assigned to a guard post will equip a weapon before the invaders enter the base
Correcciones
- Fixed an issue where Turrets were not repaired by builder bots
- Fixed an issue where Scientists were not studying some invader corpses
- Fixed Exonium Generators not properly restarting when reloading a save
- Fixed an issue where a Sqarb Warrior would sometimes never leave the base
- Fixed an issue where some gaters would not be able to do anything after removing their Exosuit
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.