✅ Fuente verificada vía Comunidad Steam
- Título del parche: Notas del parche – Abril 2024 – 1.4.0
- Fecha de lanzamiento del parche: Abril 8, 2024
El desarrollador de Astral Ascent lanzó una nueva actualización para el juego en abril 8, 2024. Estas son las cosas nuevas que debería esperar ver o cambiar en esta nueva actualización.. Esta información fue seleccionada directamente del anuncio oficial en Steam.
⭐Changes inspired by our community!
Major Features
—* The Arsenal : 8 new weapons and 36 passives for weapons unlockable with small quests
AYLA
Lunar daggers (Dagas):
- PARTING GIFT: Killing enemies burst 1 colored dagger out of their remains. It comes back to you after a few moments.
- GLIDING STAR: Dash leaves behind a rotating shuriken that comes back to you after a few seconds. Only one can be out at a time.
- NIGHT VEIL: You gain an extra jump and each Double Jump flings a fan of kunais under you.
Moonlight blade (Katana):
- RAY OF LIGHT: In each room, until you get hit, the last attack of your basic attack combo will launch a wave of light.
- STARFIRE: Dash through enemies while your signature spell is available will mark them. Using your signature spell calls upon a powerful ray of starfire on all of the marked enemies, consuming the mark in the process.
- JUDGEMENT CUT: After a spells_refresh, your next basic attack will be empowered to execute the healthiest enemy. Zodiacs and Star guardians are too powerful to be affected by this ability.
Eclipse shards (Garras):
- KUSARIGAMA’S FURY: On a Fall Attack you grab up to 5 enemies with a chain and pull them to you.
- INNER DEMON: Using your signature spell unleashes a clone in your initial position that flies back to you, shredding all enemies in its path.
- HUNTER X HUNGER: The Hunt is On, you gain hunger stack that gives you 5% attack speed and 10% velocidad de movimiento (arriba a 50% Movespeed) when killing enemies. tu pierdes 1 stack every 1.5 artículos de segunda clase.
KIRAN
Raging Fists (Puños):
- DOUBLE TAP: In each room, until you get hit, your basic attack does an extra punch.
- COME AND GET IT: On signature spell, you pull all those cowards right next to you to punch them better.
- FLOWER POWER: In each room, your first 4 basic attack are replaced by a fireball. Each time you use your signature spell you get 1 more fireball to throw.
Burning bo (Personal de Bo):
- EXPLOSIVE TEMPER: When you successfully counter an attack with your signatire spell you do A HUGE EXPLOSION!!!!!
- BOGGO STICK: Your double jump becomes an awesome attack that works like a basic attack!
- MAGNETIC PERSONNALITY: In each room, until you get hit, the enemies are captivated by the last attack of your basic attack combo and assemble in front of you to admire it.
Diery falchions (Dual Falchions):
- HIT MARKER: Cada 6 artículos de segunda clase, a mark appears on an enemy for a short period. Hitting them with a basic attack makes it explode.
- SANTÔRYÛ: A floating sword appears periodically. Catch it to earn its loyalty for the next 6 basic attack. despues de esos, it will go back to its family and a new floating sword will appear after 7 artículos de segunda clase.
- SWORD JUGGLING: Cada 10 artículos de segunda clase, your next basic attack will launch a rotating fire blade that comes back to you.
CALIE
Polytechnical Gmmes (Gemas):
- AERIAL STRIKE: Cada 8 artículos de segunda clase, your next double jump will bombard the enemy positions in front of you with 5 plumas. Timeless classic.
- CONDUCTIVE PROPERTY: Using your signatire spell creates an energy orb on each gem and links them together with a damage-dealing energy. Practical.
- FIELD SUPPLIES: A crystal will grow on the ground after 5 artículos de segunda clase. You can destroy it with 3 basic attack to create 5 gems that you can recall with your signature spell. A thrifty solution.
Service Spear (Lanza):
- CALL TO ARMS: When using your signature spell, you call forth spears that pierce the enemies around you for 2,2 artículos de segunda clase.
- WOLF HOLE: A mark will appear every 5 seconds on enemies around Calie. Doing a Top Attack will consume the mark and create an area attack around it, knocking the enemies toward Calie’s position.
- HOMING SPEAR: In each room, your first 2 basic attack throw a spear that can be called back to you. After a spell refresh you get 1 more spear to throw. Práctico.
Unbreakable Rempart (Blindaje):
- SIEGE BREAKER: A destructible block will appear after 7 artículos de segunda clase. Breaking it will launch 3 damage dealing debris accross the battlefield. Disappointing craft.
- DEFENSIVE MEASURES: Using your signature spell creates a force field around Calie. Each gem recalled will be deflected by it and launched toward a nearby enemy. Impenetrable.
- AVENGING SHIELD: Después 5 artículos de segunda clase, the last attack of your basic attack combo will launch a shield that bounces 6 times off enemies. Old efficient trick.
OCTAVE
Pistor Vocatis (Dual pistols):
- ORBUS MINORIS: Cada 8 artículos de segunda clase, you summon Pluto, a flying drone that follows you and attack enemies hit with a close-range basic attack. Después 5 tiros, it disappears. (Sad)
- CONIICIO IOCOR: A bullet appear after 5 artículos de segunda clase. Collecting it replaces your next {basic attack with a laser that ricochets up to 6 times between enemies. (Stylish)
- AUREA MERIDIES: When entering a Fight Room or an Eclipse Room, your first basic attack launch you into a flurry of laser, killing everything in sight. (Impresionante!)
Exterminatum Exemplaris (Lanzacohetes):
- FRAGOR MORTIS: In each room, until you get hit, the last attack of your basic attack combo will launch 6 grenades around your target. (Radical)
- ORBITUM TERMINUS: Your signature spell calls a devastating strike firing 20 shots from orbit. (Aniquilación total)
- PRIORA SIGNA: An energy orb appears after 5 artículos de segunda clase. Shooting it with a basic attack detonates it, damaging all the enemies in the area.
Magnum Cupitere (Gunblade):
- SECO VERBERA: After a spell refresh, your next basic attack will create an energy orb and split it into a myriad of small projectiles that target nearby enemies.
- MISERIA LABRUM: Your Dash now deals damage and has 30% chances to mark enemies on hit. Hitting marked enemies with a basic attack deals extra damage and consumes the mark. (I hope she’ll like it)
- ANIMA VAMPIRIS: After each kill, Octave stores his enemy’s power into 1 orb (máximo 3). Your basic attack consumes 1 orb to release a powerful shot. (Is that what it felt like, Madre?)
Small Features
— Better zoomed camera at the statue of prowess world 4
— Additional feedback on Path of Destinies menu when activating a Destiny Level 54+ correr
— Ayla 2 daggers animations improved with improved hitbox
— Main Menu visual now changes depending on the Destiny Level you beat (DL6+ and DL54 versions)
—* Main Menu font change for version number for better lisibility
Equilibrio
— Auras:
Snow Amulet: Reduced chance to spawn snowflake from 50% a 20%
Sword Fang: Reduced chance to spawn spirit sword from 50% a 30%
— Balanced some heroes base weapons attack speed and damage
Imágenes
—* Ghost effect behind heroes and enemies is now behind everything for better lisibility
Narrative Design
—* community inspired ⭐ Fixed some inconsistencies between voice and text in English
Corrección de errores
— Counter Sound of Kiran Signature Spell would not play if relaunched quickly
— Game could crash if paused for a long time at a specific frame of Flying Spirit attack animation
- The Hibernian Workshop Team
Para conocer más sobre esta nueva actualización, consulte la fuente oficial mencionada anteriormente.