Here is a guide that will help you locate and acquire all 13 of Litterbox’s cats. Bitte beachten Sie, dass dieser Leitfaden Spoiler enthalten kann, so it’s recommended to complete the story before utilizing this guide. Proceed at your own risk if you haven’t finished the story yet.
Zentraler Deep Woods
Es gibt insgesamt 5 Litterbox’s cats in Central Deep Woods.
Standort: The Green Witch Catafalque
Notiz: Beim Betreten, proceed straight towards the east to discover a concealed area.
Standort: West Central Deep Woods
Notiz: Carefully toss Spritelings onto the small patch of land to ensure their safety. Once they are in place, navigate across the toxic waste, making sure to avoid any harm. Später, call the Spritelings to follow you by using a drawing motion.
Standort: North of the camp
Anforderungen: Kirby, Zittern, 5 Zweiglinge
Notiz: Utilize a kettle bomb to detonate the stone barrier, granting you access to the area beyond. In dieser Gegend, you will require Shiverlings to demolish the ice rocks, allowing you to gather Twiglings and bring them to Kirby. Throw a minimum of 5 Twiglings onto the small patch of land, then retreat to the location where the ice rocks were and beckon the Twiglings to follow you. Kirby will be able to retrieve them and hurl them towards the plant. Sobald es erledigt ist, cross the newly formed lilypad bridge to reach the cat.
Standort: Östlich des Lageres
Anforderungen: Hausmännchen
Utilize the Barblings to shatter the crystals, granting you entry to the area.
Standort: Eastern path, leading to Wispwagon
Anforderungen: Lunalings
Before accessing this area, it’s necessary to fulfill Aatto’s request, as only the Lunalings can enter. Once you’ve completed Aatto’s task, you’ll gain the ability to proceed to the designated area.
Gesunkene Grotte
Sie können nur finden 1 Litterbox’s cat in this area.
Standort: Südwestlich des Lageres
Notiz: In order to reach this particular cat, you’ll need to repair the broken windmill and unlock the gate. The missing part of the windmill is cleverly concealed, but it’s not far away and can be easily carried by 4 Sprengungen. Starting from the cat’s location, head left along the path towards the area where you previously battled the Brimcaps. Keep an eye out for a hidden path along the wall. Follow this path to discover the piece needed to fix the windmill. Sobald Sie es haben, you can proceed and continue your journey.
Kristallküste
In Cystalfall Coast, you’ll also find 1 Litterbox’s cat.
Standort: Eastern Cliff on the other side of the camp gate
Anforderungen: Hausmännchen
Notiz: Raise a group of Barblings and bring them to Kirby’s location. The cat can be found near the log where Kirby emerges. Use the Barblings to shatter the crystal obstructing the way and gain entry to the area where the cat is located.
Frostfields
Frostfields hides a total 2 Litterbox’s cats.
Standort: Nordwest, in a hidden area
Notiz: To reach this area, you must first obtain one of the crates required for the story quest. The crate can be moved by gathering a total of 25 Spritelings to clear the path and allow access.
Standort: Far East
Notiz: Navigate through the toxic path with caution and proceed to kick the box to progress further.
Wispwagon (2)
Standort: East of the warp pad
Anforderungen: Kettle Bomb
Utilize the Kettle Bomb to demolish the cracked stone obstructing the passage to the area.
Standort: West side, near the Torch Throats and crystals
Anforderungen: Hausmännchen
Employ the Barblings to eliminate the crystals that are obstructing the bubbles and log. Once Kirby is positioned on the cliff, employ the bubbles to lift one or more Spritelings up. Dann, throw the Spritelings across to reach the cat.
Rattlebrook Gulch
1 Litterbox’s cat can be found in Rattlebrook Gulch.
Standort: Southwest Corner
Notiz: On the southwestern border, there is a concealed pathway that leads to another small area. You can either hop down or descend by climbing the vine wall located to the left of the bush shown in the photo.
Das Unterholz
Und schließlich, the last Litterbox’s cat can be found on this area.
Standort: Start of Game
Notiz: After acquiring Kirby, return to the starting point of the game. Wake won’t be able to accompany you, so send Kirby through the log passage and proceed all the way to the south. This path does not have any enemies, so there is no need for Spritelings. Nach links, you will come across another log passage where you’ll discover a particularly unique cat. Simply kick the box to set it free.
Das ist alles, was wir heute dafür teilen Die Wildnis im Herzen Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von m a j i. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.