Zum Inhalt springen
Riot-Bits

Riot-Bits

  • Heim
  • Nachricht
  • Führer
  • Videoanleitungen
  • Klebenotizzettel
  • Missbrauch melden
  • Suchformular umschalten

Goblin Stone Update Patch Notes on April 20, 2024

Veröffentlicht am 05/15/2024 Von Patch-Bot Keine Kommentare zu Goblin Stone Update Patch Notes on April 20, 2024
  • Titel: Goblin Stone
  • Veröffentlichungsdatum: Marsch 12, 2024
  • Entwickler: Orc Chop Games
  • Herausgeber: Orc Chop Games

✅ Quelle überprüft über Steam-Community

  • Patch-Titel: Klebenotizzettel 1.2.0
  • Patch-Veröffentlichungsdatum: April 20, 2024

The developer of Goblin Stone has released a new update for the game on April 20, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt. 

1.2.0 Klebenotizzettel
This update enhances overall game pacing, significantly reduces the need for grinding, and introduces quality-of-life enhancements. It also addresses major bugs and introduces a new feature: “Unusual Foes”.
Verbesserungen & Änderungen
Abenteuerlich & Level Design Changes

  • Scourge bosses will now show up at the end of story levels to award badges, reducing the need for additional adventures to obtain their badges.
  • Der badge requirement to progress has also been reduced.
  • Der length of all scout adventures has been drastically reduced.
  • Some foes may be marked as an “Unusual Foe,” granting them various buffs (or debuffs) that may change the dynamics of the battle.
  • Increased the quantity and availability of materials that can be harvested. Each location on the map has fixed material types that will always be available there.
  • Shortened the length of levels to never be longer than 14 rooms across.
  • Narration will play less frequently when looting items.
  • Before the final room in a level, instead of always encountering a camp, you might encounter a merchant stattdessen.
  • When loading into a level that has been updated by a patch, Die player will be safely returned to the Lair to prevent any data loss.
  • Stygian Skull will start with 3 Rising Inferno counters instead of 5.
  • Mimics have been buffed to make them slightly more challenging.

Gameplay & Verbesserungen der Lebensqualität

  • Hinzugefügt a prompt to warn the player about ending the campaign before entering the final level.
  • Guilds are no longer needed for a goblin to change class, as long as the class is unlocked.
  • Material count is displayed in a more prominent area in the Lair. It is also easier to see the materials needed to upgrade each room.
  • Tooltips of materials will now state what rooms they are used for.
  • The number of times a goblin can redraw abilities is now counted per battle instead of per adventure, allowing them to redraw abilities more frequently.
  • Eben 3 Guild bonuses that affect power have been rebalanced.
  • Peons have a new passive ability. Bringing a peon along will enable you to harvest twice when gathering materials.
  • The retained goblin when entering New Game+ will no longer be allowed to breed.
  • Combat Ability Changes:
  • All Hunter Traps: Traps will automatically spring when the affected foe dies.
  • Blood Rupture: Damage will now scale based on the number of bleeds.
  • Frostbite: Lv.1 will now deal damage. If already frozen, the second freeze is guaranteed.
  • Pestilence: Can now damage foes with slow at Lv. 1.
  • Astral Flame:Damage has been slightly increased.
  • Der “Bewachen” ability has been renamed to “Defend.”
  • Retaliate: Will now also work on ranged attacks.

Fehlerbehebung

  • Fixed various memory leaks that caused the game to slow down.
  • Fixed genetic traits resetting after combat and some that were not working as intended.
  • Fixed the location preview in the world map where locations showed materials that were not actually available at that location.
  • Fixed various misleading information in tooltips.
  • Various visual polish and fixes for the environment and terrain.
  • Fixed an issue where soul count was sometimes not increasing when goblins were retired.
  • Fixed an issue where shrine blessings also unintentionally buffed enemies.
  • Skills that are locked in the guilds will now show details on their cost and targeting in the preview tooltip.
  • Various new animations added to cutscenes.
  • Slight reduction in animation time when navigating rooms in the Lair.
  • Fixed an issue where the sort order of the roster was reset each time the goblin character sheet was opened.
  • Fixed issues where the ability “Retaliate” was failing to trigger.
  • The enemy ability “Magic Missile” will now hit 3 random foes instead of hitting 1 random foe 3 mal.
  • Fixed issues where Frogbile tonic or poison could kill a goblin even after winning the battle.
  • Fixed issues where healing abilities could unintentionally remove the Protection buff.
  • Fixed an issue where casting Soul Gale on exposed enemies could freeze the game.
  • Fixed missing model and animation for the Mimic.
  • Fixed some cases where the character could not reach the target when attacking it.
  • Fixed the ability to bypass the turn 1 restriction of combat abilities by reloading the game.
  • Fixed an issue where upgrading a weapon may cause other instances of that same weapon to disappear from inventory.
  • Fixed an issue where bosses were displaying as Lv.1 enemies instead of their actual level.
  • Fixed incorrect calculation for the Smithy’s success chances.
  • Fixed issue where triggering traits were causing permanent stat changes to goblins.
  • Fixes and improvements to goblin details UI animations and navigations.
  • Multiple other minor bug fixes.

Known Issue(S):

  • Oldbrook Fields – moving from room to room can cause the goblins to jitter.

Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.

Klebenotizzettel Stichworte:Goblin Stone

Beitrags-Navigation

Vorherigen Post: DEVICE 0101 Aktualisieren Sie die Patchnotizen im April 20, 2024
Nächster Beitrag: JOY OF PROGRAMMING – Software Engineering Simulator Update Patch Notes on April 20, 2024

Schreibe einen Kommentar Antworten abbrechen

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert

  • Titel: Goblin Stone
  • Veröffentlichungsdatum: Marsch 12, 2024
  • Entwickler: Orc Chop Games
  • Herausgeber: Orc Chop Games

Haftungsausschluss

Alle zitierten Inhalte stammen aus den jeweiligen Quellen. Wenn Sie der Meinung sind, dass wir Ihre Inhalte ohne Erlaubnis verwendet haben, Stellen Sie sicher, dass Sie uns erreichen, wir werden es ernst nehmen.
  • Über uns
  • Kontaktiere uns
  • Datenschutz-Bestimmungen
  • Nutzungsbedingungen

Urheberrechte © © 2025 Riot-Bits.

Bereitgestellt von PressBook News WordPress-Theme