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- Patch-Titel: 1.01.15: Mahogany treetops
- Patch-Veröffentlichungsdatum: April 11, 2024
The developer of Fractal Block World has released a new update for the game on April 11, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
New weapon modes added: High Velocity Rockets and Big Radius Rockets.
New area in I3: The tops of Mahogany trees. Inside the tree tops there is a smaller tree (the Inner Tree) which is challenging. Also added Red Mushrooms, which can be found inside Yellow Mushrooms.
Now the information displayed on the upper left and upper right of the HUD is specified by Lua scripts.
The user can create their own Lua scripts to display whatever information they want. This is done by adding Lua scripts to the directory Input/HUD/SideDisplays. The Lua scripts that are built in are found in Data/Packages/base/Windows/HUD/SideDispalys.
Now key bindings are saved for each package in a new directory called PackageState. This way when the player changes back and forth between different packages, they do not need to constantly reset their key bindings for each package.
Procedural world generation can now set block variables of the chunk being created. Also procedural world generation can get the block variables of the chunk being created and its parent chunk.
New saved games store the version of the engine that was used when the user first created that player. When the player „reboots“ their game, this version number is updated. Now the procedural world generation looks at this version number and if the version is at least 1.02.00 oder mehr, then the world seed is used when generating random numbers. Also, new games created after 1.02.00 will look slightly different.
Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.