✅ Quelle überprüft über Steam-Community
- Patch-Titel: 0.8.7 update hotfix 2
- Patch-Veröffentlichungsdatum: April 9, 2024
The developer of Exogate Initiative has released a new update for the game on April 9, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
Neu
- A very large invasion wave will happen from time to time
Änderungen
- Sqarb Guardian shield range has been reduced from 10 Zu 8
- Sqarb Guardian shield effect is now cumulative with a cap of 75% Schadensreduzierung
- Sqarb Guardians now have a 50% chance to resist conventional weapons
- Sqarb Guardians will not pack together as closely anymore
- Sqarb new unit types will be encountered earlier in the game
- Soldiers at guard posts will leave automatically to pursue invaders after a short time without acquiring a target
- Increased minimum and default delay between invasion waves
- Increased Railgun base damage (aus 80 Zu 100)
- Reduced Turret ammo capacity (aus 30 Zu 20)
- Decreased Turret reload duration (aus 10 Zu 8 Sekunden)
- Increased Turret cost (aus 5000 Zu 10000)
- Increased Turret power consumption (aus 200 Zu 500)
- Patent revenues will decrease more significantly after 12 Monate
- Increased Ambulance Bot movement speed
- Equipment crafting costs have been reduced
- Soldiers not assigned to a guard post will equip a weapon before the invaders enter the base
Korrekturen
- Fixed an issue where Turrets were not repaired by builder bots
- Fixed an issue where Scientists were not studying some invader corpses
- Fixed Exonium Generators not properly restarting when reloading a save
- Fixed an issue where a Sqarb Warrior would sometimes never leave the base
- Fixed an issue where some gaters would not be able to do anything after removing their Exosuit
Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.