✅ Quelle überprüft über Steam-Community
- Patch-Titel: Patch 1.1: Weapons Workbench
- Patch-Veröffentlichungsdatum: April 15, 2024
The developer of CRUX has released a new update for the game on April 15, 2024. Hier sind die neuen Dinge, die Sie in diesem neuen Update erwarten oder ändern sollten. Diese Informationen wurden direkt aus der offiziellen Ankündigung auf Steam zusammengestellt.
NEW WEAPONS
While CRUX’s Unholy Trinity provides solutions to every range of engagement, there’s other ways to provide these solutions. Also, more weapons that provide these different solutions are here!
You’ll still be limited to 3 Waffen, but you can swap your guns for new guns within the same class.
The new weapons will be unlocked by default for everyone. The aim is not to provide better weapons, but rather different, equally strong, options to suit different playstyles and different perk loadouts.
Die Klassen sind wie folgt:
Ballistic: Schrotflinte
Energie: Plasmagewehr
Explosiv: Raketenwerfer
If you head to the Weapons Workbench in the Blood Temple, you’ll find our…
NEW WEAPONS!
Flakker (Ballistic)
The Flakker is an explosive shotgun that provides a new way of dealing with waves, and synergizes with different perks.
Primary Fire: 7-pellet pattern dealing 70dmg + 175aoe
Sekundär: Single grenade which explodes after 18 meters dealing 60dmg + 160aoe in a small radius
Blaster (Ballistic)
The Shotvolver is a hybrid between a shotgun and a revolver, great for the sharpshooters out there who can click on heads better than anyone out there.
Primär: 4-pellet pattern dealing 120dmg
Sekundär: Slug shell dealing 80dmg with a 3x headshot multiplier
Blitz (Energie)
The LG is a powerhouse of single target damage. Instead of firing projectiles, it fires a straight lightning strike continuously dealing huge damage.
Primär: Continuous beam dealing 450DPS with 18m range
Sekundär: Heat Blast that deals huge area damage in a short range, but can only be fired when the LG is at maximum heat!
Plasma Carbine (Energie)
The Plasma Launcher transforms the energy weapon slot into an sniping machine.
Primär: large slow projectiles dealing 50dmg+30aoe
Sekundär: a wide piercing projectile that cleaves through enemies and deals damage over time
Pulverizer (Explosiv)
Rapid fire explosives that let you spread out the explosions everywhere!
Primär: Rapid fire rockets dealing 25dmg+45aoe
Sekundär: Slow projectile that deals continuous damage to everything in its path
Grenadier (Explosiv)
Grenade launcher meets burst rifle?
Primär: Three grenades shot in quick succession dealing 30dmg+45aoe
Sekundär: Sticky grenades which sticks to enemies and environments and continuously explodes over a period of time
Andere Änderungen:
Raketenwerfer
Remote detonation now increases area damage of the rocket from 80 Zu 130
Erfahren Sie mehr über dieses neue Update, Überprüfen Sie die oben genannte offizielle Quelle.