This is a very rough and tumble automated company progression script. its main purpose is to work you through every company that has an augment list (hoffentlich), and even auto-promotes you if available!
General Description
This script moves you through every company that has an augment list that I’m aware of, checking if you have been invited each, setting you to work if you haven’t, and even auto-promoting you over time! Das heißt, it’s probably full of redundancy, and is less than elegant to put it lightly. I’m self-taught thanks to this game and the various different people making helpful tutorials in here, so I understand if you want or need to tweak it to make the script more efficient.
I should also mention this script won’t work unless you are on or have completed bit node-5, for obvious reasons.
ansonsten, also included in the script are my creator notes that explain what everything does, mehr oder weniger. it should help new players who just reached bit node-5 to understand more how some things work if they don’t already. Hoffe es hilft, if nothing else to serve as an example of how badly you can code and still have it work!
P.S. I know the formatting is as ugly as sin, but it’s the best I could do to make copy/pasting easy on people and still keep my notes. Just hit beautify on it, should fix it right up.
Skript
/** @param {NS} ns **/ Asynchrone Funktion main exportieren(ns) { //sets parameters for the script, var invites = ns.checkFactionInvitations() // what invites we have, var completed = []; // companies we have accepted invites from, var busy = ns.isBusy() //whether we're currently working, // and gives us both our company targets and matches each company to their respective city. var city = ["Sector-12", "Sector-12", "Sector-12", "Chongqing", "Volhaven", "Volhaven", "Aevum", "Aevum", "Aevum", "Aevum"] var company = ["Vier Sigma", "Blade Industries", "MegaCorp", "KuaiGong International", "NWO", "OmniTek Incorporated", "Clarke Incorporated", "Bachman & Associates", "Fulcrum Secret Technologies", "ECorp"]; während (WAHR) { var joined = false while (!beigetreten) { für (var career = 0; career < company.length; career++) { //Erste, we set the loop, sticking on the first company on our array, unless we have an invite //from them already, für (var i = 0; ich < invites.length; i++) { Wenn (company[career] == invites) { ns.joinFaction(invites); ns.tprint(invites + "has been joined!"); completed.push(company[career]);//then it checks if we completed that company. joined = true; warte auf ns.sleep(1000); //fun fact, these times are offset strangely to help me find where the hell my code was screwing // hoch! } sonst wenn (company[career] !== invites && company[career] !== completed[career]) {//if we haven't, // we stay with our current company. career = 0 warte auf ns.sleep(1100); } sonst wenn (company[career] == completed[career]) { //this is probably redundant, but it works so i'm not touching it. ns.tprint("Transfering to " + company[career++]) warte auf ns.sleep(1200) } } Wenn (!beschäftigt) { //if we're not working, ns.travelToCity(Stadt[career]) //we go to our companies city, ns.tprint("Starting work at " + company[career]) // the terminal prints where we are, ns.applyToCompany(company[career], "software"); //we ask nicely for a job or promotion, ns.workForCompany(company[career], "software"); // then we get to work! warte auf ns.sleep(60000); //then the script sleeps for a minute } sonst wenn (beschäftigt) {// if we're working, ns.tprint("Zahltag!");// we print a fun payday on terminal, ns.applyToCompany(company[career], "software");// we ask for a promotion, ns.workForCompany(company[career], "software");//and get our money and get back to work, warte auf ns.sleep(60000);// then sleep for another minute. } //these are likewise also probably redundant, but i'm not touchin' them. sonst wenn (!beigetreten) { warte auf ns.sleep(1300) } sonst wenn (beigetreten) { warte auf ns.sleep(1400); } } } } }
Das ist alles, was wir heute dafür teilen Bitburner Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von rfdcox. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.