Guide for new players to descend Darkness levels using the insane Spark and SMG combo.
Build Theory
The objective of this build is pretty simple: use the insane fire rate of the SMG to proc Spark’s special ability that reads „Your bullets have a 50% Chance [Zu] call down Lightning on impact for 5 damage.“
To exploit this we will rely on several mechanics: 1) increasing rate of fire, 2)increasing bullets per shot, 3)increasing impacts via „bounce“ the bounce mechanic. We will also be increasing lightning damage and other sources of lightning procs later in the build.
The two major downsides to the SMG are 1) it does only 4 Schaden, Und 2) es dauert 2.5 seconds to reload. The first we do not care about since we do most of our damage via lightning procs and elemental damage. Once we unlock the Überlast synergy each lightning strike will do 25 Schäden am brennenden Feinde. Added to the regular lightning damage, Die 25% max HP damage mobs take from frostbite and the ongoing burning damage we have no need of bullet damage.
Eventually we will not have to reload at all due to the lightning skill Energize. This gives each lightning strike a 20% chance to refill 3 Kugeln. It is not important to grab this early game, except that we want it to unlock Electro Mastery, as the amount of enemies on screen is not enough to keep us from having to reload.
Runen
From the Sword tree we will take:
Alacrity for the rate of fire, although the reload rate does help earlier in the run.
Elemental Barrage for the same reasons as Alacrity.
Wild Magic to spread burning early on. Once you have unlocked all your defensive runes you could switch to Glass Cannon for more rate of fire, wenn Sie es vorziehen.
There is nothing really compelling in the 4th tier of the sword tree so this will be one of your last priorities.
From the Shield tree we will take:
Vigilance for the larger pick up radius, since more pick up means faster levels.
Momentum for the movement rate.
Blessing for the added security of a shield without having to spend a skill point.
And finally Growth for the juicy, juicy XP buff.
Upgrades
Our Upgrade priorities are to rush Electro Mage > Energized > Electro Mastery Und Pyro Mage > Fire Starter as soon as possible so we can get the Überlast synergy. Overload makes all our lightning strikes create an explosion that does 25 damage when it strikes a burning enemy. Once you unlock this you should have no problems finishing the run, everything else is overkill.
After that our priorities are Double Shot > Splitfire > Fusillade Und Schnellfeuer > Rubber Bullets > Belagerung to unlock the Stand your Ground synergy for +2 projectiles and +25% fire rate.
Other priorities include Frost mage > Frostbite so enemies loose 25% of their max HP when frozen and any move rate or other utility skills you have not picked up that you want.
If you do not have the choice of unlocking any of the priority upgrades Magnetism > Aufladen is good to help maintain ammo until mid game when there are more enemies. Aufregung is also a good pick for added fire rate.
Wälzer
First priority in Tome of Rage, es fügt hinzu 66% fire rate, more max ammo at the expense of bullet damage and knockback.
After that either the Tome of Elasticity for more bounces or the Tome of Elements für +35% elemental damage.
Das ist alles, was wir heute dafür teilen 20 Minuten bis zum Morgengrauen Führung. Dieser Leitfaden wurde ursprünglich erstellt und geschrieben von L5RDM. Für den Fall, dass wir diesen Leitfaden nicht aktualisieren können, Sie können das neueste Update finden, indem Sie diesem folgen Verknüpfung.