What is Boneworks? Boneworks is a VR game with full-player body physics. This means that your avatar in the game has realistic movement and mass, meaning that combat and moving is very realistic. The baddies that you fight also have realistic physics, allowing for some awesome fight scenes.
But it’s not just the fighting that’s cool about Boneworks. The places that you can explore in the main story are big and very very detailed. The game spans twelve different scenes, ranging from large buildings to big open areas such as city streets and even sewers. Overall, I think that Boneworks is an absolute masterpiece of both fighting and physics.
So now that you know what Boneworks is, there is something important to know. Boneworks is a high-performance game; I can run it fine on an Nvidia GTX980, but anything less than that is unlikely to work well, if at all (see full system requirements on the store page).
Let’s start with some basics. The controls can be learned in the first level of the story mode.
You can use a feature called force grab, which means that if you hold a grip and trigger while facing your hand towards an object, it will fly towards you. This is very useful in some situations and can make you feel like Luke Skywalker. You can also use slow motion to your advantage. By holding down a button on your left controller, you can activate slow-mo, which can make it easier to dodge enemy attacks (or just pretend you are playing Superhot).
One of the most important things about fighting in Boneworks is the ability to grab your enemies. For instance, if an enemy is about to punch you, you can grab their arm and then punch back. Or you could grab their bodies and throw them around, causing them to fall on the floor for a few seconds, giving you time to attack.
You can also interact with everything around you. Whether it’s a cardboard box or a PC monitor, you can grab it and use it. This is extremely helpful in a fight. Run out of ammo? Have you lost your knife? No problem, just use that wooden plank or that broom in the corner. Also, be careful not to miss any boxes with the Boneworks logo on them; they might just have some goodies in them.
One more thing: If you cross paths with a large metal tube with some blue light in it, throw some of your weapons or collectibles in it. Why? because when you unlock the sandbox levels (explained later) you need to collect weapons, spawnables, NPC’s, ect. By throwing items you don’t already have into the reclaim bin you automatically claim those items for sandbox.
- Name: Nullbody
- Difficulty: Easy
- Name: Zombie
- Difficulty: moderate
- Name: Crablet
- Difficulty: Hard (in numbers)
- Name: Tom Ford
- Difficulty: Moderate
Other Note-Worthy Enemies
- Difficulty: Braindead easy
- Difficulty: Hard
Note that these are not the full list of enemies in the game.
Boneworks has a variety of weapons from swords to axes and some guns too! You can collect these in the story mode as explained before.
This is a pic of almost all of the weapons in Boneworks. As you can see there are many swords, axes blunt weapons, guns, and much more. If you run out of ammo for your guns you can just use them as skull bashers, as well as any other thing you find. Speaking of guns I can give you a small list of them. There are three pistols:
- Glock 17
- Sig p350
There is also an uzi with only one variant. There are also SMGs such as the mp5 and the mk18both with some variants. and lastly the m16 with five varaints. As far as weapons go there is a lot of them. Unfortunately, I can’t list them all so you will just have to see them for yourself.