تخطى الى المحتوى
أعمال الشغب

أعمال الشغب

  • بيت
  • أخبار
  • خطوط إرشاد
  • أدلة الفيديو
  • ملاحظات التصحيح
  • بلغ عن سوء معاملة
  • تبديل شكل البحث

Warhammer 40,000 Darktide – Horde, خاص, and Monster Spawn Times

نشر على 12/08/2022 بواسطة Combine00 لا تعليقات على Warhammer 40,000 Darktide – Horde, خاص, and Monster Spawn Times
  • عنوان: Warhammer 40,000: Darktide
  • تاريخ الافراج عنه: نوفمبر 30, 2022
  • المطور: Fatshark
  • الناشر: Fatshark

Specials

The max amount of same type enemies that can spawn:
Mutants: 3
Pox Hounds: 2
Scab Bomber : 3
Pox Burster: 2
Scab Trapper: 2
Scab Sniper: 2
Scab Flamer: 2
Dreg Flamer: 2

Disabler target chance vs alone players:
There is a 50% chance Scab Trappers will target the alone player, أ 75% chance for hounds to target the alone player and a 25% chance a mutant will

The specials that will coordinate a strike:
Pox Hounds, Scab Bomber, Scab Trapper, Mutants, Flamers

The specials that spawn for rush prevention
Pox Hounds, Mutants

The specials that spawn for speedrun prevention
Pox Hounds, Mutants, Scab Trapper

Special Pacing
Sedition (Tier 1):
10% chance for coordinated strike, with with 120 seconds to 160 seconds between strikes. A strike will have 2 enemies attacking at once.

Specials cap at 3, and spawn with a 140 seconds to 300 seconds range

Time between rush prevention is 150 seconds to 250 ثواني, and happen after 80 units of distance.

There is no speedrun prevention (from what I saw)

Uprising (Tier 2):
10% chance for coordinated strike, with with 100 seconds to 120 seconds between strikes. A strike will have 2 enemies attacking at once.

Specials cap at 3, and spawn with a 120 seconds to 280 seconds range

Time between rush prevention is 80 seconds to 120 ثواني, and happen after 60 units of distance.

Speedrun Prevention has a 20 ل 40 second cooldown, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.

Malice (Tier 3):
12.5% chance for coordinated strike, with with 80 seconds to 100 seconds between strikes. A strike will have 3 enemies attacking at once.

Specials cap at 4, and spawn with a 110 seconds to 250 seconds range

Time between rush prevention is 60 seconds to 100 ثواني, and happen after 50 units of distance.

Speedrun Prevention has a 20 ل 40 second cooldown, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.

Heresy (Tier 4)
:
15% chance for coordinated strike, with with 80 seconds to 160 seconds between strikes. A strike will have 4 enemies attacking at once.

Specials cap at 5, and spawn with a 90 seconds to 230 seconds range

Time between rush prevention is 50 seconds to 80 ثواني, and happen after 45 units of distance.

Speedrun Prevention has a 10 ل 20 second cooldown, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.

Damnation (Tier 5):
15% chance for coordinated strike, with with 70 seconds to 140 seconds between strikes. A strike will have 4 enemies attacking at once.

Specials cap at 6, and spawn with a 70 seconds to 200 seconds range

Time between rush prevention is 30 seconds to 50 ثواني, and happen after 40 units of distance.

Speedrun Prevention has a 10 ل 15 second cooldown, checking for a distance of 12 units every 5 seconds and is triggered after 4 checks.

Hordes

Horde Pacing
Sedition (Tier 1):
Max active enemies is 90, هناك 17 seconds between horde waves and they spawn between 300 و 450 ثواني. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 waves. There is a 150 unit to 190 unit distance travel requirement for horde to spawn.

Trickle hordes spawn between 40 seconds and 45 ثواني, with a travel distance between 90 و 180 units.

Uprising (Tier 2):
Max active enemies is 90, هناك 15 seconds between horde waves and they spawn between 260 و 420 ثواني. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 waves. There is a 120 unit to 170 unit distance travel requirement for horde to spawn.

Trickle hordes spawn between 40 seconds and 45 ثواني, with a travel distance between 70 و 140 units.

Malice (Tier 3):
Max active enemies is 100, هناك 10 seconds between horde waves and they spawn between 230 و 400 ثواني. Ambush hordes have 1 wave and top at 50 active enemies, other hordes have 3 waves. There is a 80 unit to 130 unit distance travel requirement for horde to spawn.

Trickle hordes spawn between 40 seconds and 45 ثواني, with a travel distance between 40 و 90 units.

Heresy (Tier 4):
Max active enemies is 110, هناك 10 seconds between horde waves and they spawn between 210 و 340 ثواني. Ambush hordes have 1 wave and top at 60 active enemies, other hordes have 3 waves. There is a 50 unit to 80 unit distance travel requirement for horde to spawn.

Trickle hordes spawn between 40 seconds and 45 ثواني, with a travel distance between 40 و 75 units.

Damnation (Tier 5):
Max active enemies is 120, هناك 10 seconds between horde waves and they spawn between 140 و 280 ثواني. Ambush hordes have 1 wave and top at 70 active enemies, other hordes have 3 waves. There is a 40 unit to 70 unit distance travel requirement for horde to spawn.

Trickle hordes spawn between 40 seconds and 45 ثواني, with a travel distance between 40 و 75 units.

There are different types of horde: كمين, Far Vector, Trickle and Flood.
They are self explanatory: Ambush are the ambush hordes, Far Vectors are the horde waves you see just ambiently around, Trickle are enemies that spawn in groups that “trickle” in to keep you entertained, and Flood are the hordes that have the warcry.

This is meant to be more esoteric and not really meant as something that really matters unless you really want to minmax pacing or are purely curious about the pacing settings

الوحوش

Sedition (Tier 1):
Range of 0 – 1 الرؤساء
0 Witches
Plague Ogryns pause horde pacing for 60 ثواني, trickle horde pacing for 40 seconds and specials for 50 ثواني
Beast of Nurgle pause horde pacing for 60 ثواني, trickle horde pacing for 40 seconds and specials for 50 ثواني
Daemonhost will despawn when you move 65 units away and it is passive.

Uprising (Tier 2):
Range of 0 – 1 الرؤساء
Range of 0 – 1 Witches
With an empty boss trigger, there is a chance that it is replaced with a patrol
Plague Ogryns pause horde pacing for 50 ثواني, trickle horde pacing for 20 seconds and specials for 20 ثواني
Beast of Nurgle pause horde pacing for 50 ثواني, trickle horde pacing for 20 seconds and specials for 20 ثواني
Daemonhost will despawn when you move 65 units away and it is passive.

Malice (Tier 3):
Range of 0 – 1 الرؤساء
Range of 0 – 1 Witches
With an empty boss trigger, there is a chance that it is replaced with a patrol
Plague Ogryns pause horde pacing for 20 ثواني, and specials for 15 ثانية. Does not pause trickle horde.
Beast of Nurgle pause horde pacing for 20 ثواني, and specials for 15 ثانية. Does not pause trickle horde.
Daemonhost will despawn when you move 65 units away and it is passive.

Heresy (Tier 4):
Range of 0 – 2 الرؤساء
Range of 0 – 2 Witches
With an empty boss trigger, there is a chance that it is replaced with a patrol
Plague Ogryns does not pause pacing.
Beast of Nurgle does not pause pacing.
Daemonhost will despawn when you move 65 units away and it is passive.

Heresy (Tier 5):
Range of 1 – 2 الرؤساء
Range of 0 – 2 Witches
With an empty boss trigger, there is a chance that it is replaced with a patrol
Plague Ogryns does not pause pacing.
Beast of Nurgle does not pause pacing.
Daemonhost will despawn when you move 65 units away and it is passive.

Patrol Comps (Scab)

Sedition (Tier 1):
Comp A:
4x Scab Shotgunner
6x Scab Stalker

Comp B:
3x Scab Gunner
6x Scab Shooter

Comp C:
3x Scab Mauler
6x Scab Bruiser

Uprising (Tier 2):
Comp A:
4x Scab Shotgunner
6x Scab Stalker

Comp B:
3x Scab Gunner
6x Scab Shooter

Comp C:
3x Scab Mauler
6x Scab Bruiser

Malice (Tier 3):
Comp A:
4x Scab Shotgunner
9x Scab Stalker

Comp B:
5x Scab Gunner
8x Scab Shooter

Comp C:
5x Scab Mauler
8x Scab Bruiser

Heresy (Tier 4):
Comp A:
4x Scab Shotgunner
11x Scab Stalker

Comp B:
6x Scab Gunner
10x Scab Shooter

Comp C:
6x Scab Mauler
10x Scab Bruiser

Damnation (Tier 5):
Comp A:
6x Scab Shotgunner
8x Scab Stalker
2x Bulwark

Comp B:
8x Scab Gunner
6x Scab Shooter
1x Bulwark
1x Reaper

Comp C:
8x Scab Mauler
6x Scab Bruiser
2x Crusher

Patrol Comps (Dreg)

Sedition (Tier 1):
Comp A:
4x Dreg Shotgunner
6x Dreg Stalker

Comp B:
3x Dreg Gunner
6x Dreg Stalker

Comp C:
3x Dreg Rager
6x Dreg Bruiser

Uprising (Tier 2):
Comp A:
4x Dreg Shotgunner
6x Dreg Stalker

Comp B:
3x Dreg Gunner
6x Dreg Stalker

Comp C:
3x Dreg Rager
6x Dreg Bruiser

Malice (Tier 3):
Comp A:
4x Dreg Shotgunner
8x Dreg Stalker

Comp B:
5x Dreg Gunner
8x Dreg Stalker

Comp C:
5x Dreg Rager
8x Dreg Bruiser

Heresy (Tier 4):
Comp A:
4x Dreg Shotgunner
12x Dreg Stalker

Comp B:
6x Dreg Gunner
10x Dreg Stalker

Comp C:
6x Dreg Rager
10x Dreg Bruiser

Damnation(Tier 5):
Comp A:
6x Dreg Shotgunner
8x Dreg Stalker
2x Bulwark

Comp B:
8x Dreg Gunner
6x Dreg Stalker
1x Bulwark
1x Reaper

Comp C:
8x Dreg Rager
6x Dreg Bruiser
2x Crusher

هذا كل ما نشاركه اليوم من أجل هذا Warhammer 40,000: Darktide مرشد. تم إنشاء هذا الدليل وكتابته في الأصل بواسطة Combine00. في حالة فشلنا في تحديث هذا الدليل, يمكنك العثور على آخر تحديث باتباع هذا وصلة.

إذا كنت تعتقد أن أيًا من محتويات هذا الموقع ينتهك حقوقك, بما في ذلك حقوق الملكية الفكرية الخاصة بك, يرجى الاتصال بنا على الفور باستخدام نموذج الاتصال الخاص بنا.
خطوط إرشاد العلامات:Warhammer 40,000: Darktide

آخر الملاحة

المنشور السابق: Dwarf Fortress Beginner’s Guide and Tips
المشاركة التالية: How to Fix World Racing 2 تحطمها, تحطم عند الإطلاق, وقضايا التجميد

ترك الرد إلغاء الرد

لن يتم نشر عنوان بريدك الإلكتروني. تم وضع علامة على الحقول المطلوبة *

  • عنوان: Warhammer 40,000: Darktide
  • تاريخ الافراج عنه: نوفمبر 30, 2022
  • المطور: Fatshark
  • الناشر: Fatshark

تنصل

ويستمد كل محتوى استشهد من مصادرها الخاصة. إذا كنت تعتقد أننا استخدمنا المحتوى الخاص بك دون إذن, تأكد من الوصول إلينا وسنأخذ الأمر على محمل الجد.
  • معلومات عنا
  • اتصل بنا
  • سياسة الخصوصية
  • شروط الخدمة

حقوق النشر © 2025 أعمال الشغب.

مشغل بواسطة PressBook News وورد موضوع