✅ تم التحقق من المصدر عبر مجتمع البخار
- عنوان التصحيح: Starground Alpha v6.2.0 Released
- تاريخ إصدار التصحيح: أبريل 17, 2024
The developer of Starground has released a new update for the game on April 17, 2024. فيما يلي الأشياء الجديدة التي يجب أن تتوقع رؤيتها أو تغييرها في هذا التحديث الجديد. تم جمع هذه المعلومات مباشرة من الإعلان الرسمي على Steam.
v6.2.0 of Starground is now out! This update addresses some early-game balancing issues with both power and dungeoning. Batteries have been introduced to handle unreliable early-game power. Buildings now also don’t require full power, and their speed will scale with consumption.
الإضافات
- Added batteries
- Added big batteries
- Added the option to enable and disable vsync
- Added a slider to allow setting a max fps
- Added healthbars to enemies
التغييرات
- Decreased the collector power consumption to 5 SE
- Increased the length of the daycycle from 300 seconds to 600 (5 minutes to 10)
- Made it so machines will now slow down when power is low instead of stopping
- Made it so you can walk on solar panels
- Made it so fists now have much longer range
- Lowered moonshroom health from 8 ل 6
- Doubled the damage fists do
- Made it so damage no longer stacks ontop of the base damage (so if you have a sword with 4 ضرر, أنت تفعل 4 damage instead of 4.25)
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Balanced weapon components
- Fungdle cooldown 0.4 -> 0.1
- Primitive Handle cooldown 0.5 -> 0.3
- Long Handle cooldown 0.4 -> 0.2
- Primitive Hammer damage 1 -> 2
إصلاحات
- Fixed an issue where treadmills were not created in multiplayer
- Potentially fixed an issue related to a tesla coil having a null network
- Fixed an issue where the power generation and consumption values were incorrectly calculated when adding a tesla coil to a pre-existing network
- Fixed an issue where blacklist filters on movers didn’t work
- Fixed an issue where treadmills blocked other buildings
- Fixed an issue where the player was incorrectly layered with the treadmill
لمعرفة المزيد حول هذا التحديث الجديد, تأكد من المصدر الرسمي المذكور أعلاه.