✅ تم التحقق من المصدر عبر مجتمع البخار
- عنوان التصحيح: Playtest Update 0.7
- تاريخ إصدار التصحيح: أبريل 14, 2024
The developer of Linear Calamity Playtest has released a new update for the game on April 14, 2024. فيما يلي الأشياء الجديدة التي يجب أن تتوقع رؤيتها أو تغييرها في هذا التحديث الجديد. تم جمع هذه المعلومات مباشرة من الإعلان الرسمي على Steam.
New Enemy!
A tentacled creature equipped with weapons, beware, for it spawns equipped with shotguns or pistols!
They are a bit stronger than most enemies, but a bit weaker than most minibosses, so be warned, they are way more common on harder rooms…
They might also escape leaving a cloud of poison on harder difficulties…
ACHIEVEMENTS
Now there’s an achievement for killing a ghost leviathan, be careful on trying to do so, they are only vulnerable from the back and will one shot the player.
تغييرات التوازن!
Some (annoying) enemies are rarer.
rooms with stalkers (invisible enemies) are a bit rarer…
Ghost leviathans get faster the longer they live.
Bug fixes!
Ghost leviathans should spawn more consistently if you leave the level.
The level should spawn on the correct offset now, so the entrance of the levels won’t be blocked anymore.
The chilled (frozen) condition will stack instead of being on top of eachother.
The FOV change from equipping a sniper will be clamped to 0 instead of breaking the camera when going negative.
A dialogue with the witch will mute the level’s soundtrack.
The accelerator will not cause multiple overcharges anymore. (أظن)
أسرار…
Curses.
Killing a leviathan will absolutely get the witch a little bit irritated 🙂
Destroying a fountain is a bad idea…
لمعرفة المزيد حول هذا التحديث الجديد, تأكد من المصدر الرسمي المذكور أعلاه.