This is a very rough and tumble automated company progression script. its main purpose is to work you through every company that has an augment list (أملاً), and even auto-promotes you if available!
General Description
This script moves you through every company that has an augment list that I’m aware of, checking if you have been invited each, setting you to work if you haven’t, and even auto-promoting you over time! قال ذلك, it’s probably full of redundancy, and is less than elegant to put it lightly. I’m self-taught thanks to this game and the various different people making helpful tutorials in here, so I understand if you want or need to tweak it to make the script more efficient.
I should also mention this script won’t work unless you are on or have completed bit node-5, for obvious reasons.
otherwise, also included in the script are my creator notes that explain what everything does, أكثر أو أقل. it should help new players who just reached bit node-5 to understand more how some things work if they don’t already. Hope it helps, if nothing else to serve as an example of how badly you can code and still have it work!
ملاحظة:. I know the formatting is as ugly as sin, but it’s the best I could do to make copy/pasting easy on people and still keep my notes. Just hit beautify on it, should fix it right up.
البرنامج النصي
/** @param {ن.س} نانوثانية **/ وظيفة التصدير غير المتزامنة الرئيسية(نانوثانية) { //sets parameters for the script, var invites = ns.checkFactionInvitations() // what invites we have, var completed = []; // companies we have accepted invites from, var busy = ns.isBusy() //whether we're currently working, // and gives us both our company targets and matches each company to their respective city. var city = ["Sector-12", "Sector-12", "Sector-12", "Chongqing", "Volhaven", "Volhaven", "Aevum", "Aevum", "Aevum", "Aevum"] var company = ["Four Sigma", "Blade Industries", "MegaCorp", "KuaiGong International", "NWO", "OmniTek Incorporated", "Clarke Incorporated", "Bachman & Associates", "Fulcrum Secret Technologies", "ECorp"]; بينما (حقيقي) { var joined = false while (!joined) { ل (var career = 0; career < company.length; career++) { //أولاً, we set the loop, sticking on the first company on our array, unless we have an invite //from them already, ل (var i = 0; أنا < invites.length; i++) { لو (company[career] == invites) { ns.joinFaction(invites); ns.tprint(invites + "has been joined!"); completed.push(company[career]);//then it checks if we completed that company. joined = true; انتظر ns.sleep(1000); //fun fact, these times are offset strangely to help me find where the hell my code was screwing // up! } else if (company[career] !== invites && company[career] !== completed[career]) {//if we haven't, // we stay with our current company. career = 0 انتظر ns.sleep(1100); } else if (company[career] == completed[career]) { //this is probably redundant, but it works so i'm not touching it. ns.tprint("Transfering to " + company[career++]) انتظر ns.sleep(1200) } } لو (!busy) { //if we're not working, ns.travelToCity(city[career]) //we go to our companies city, ns.tprint("Starting work at " + company[career]) // the terminal prints where we are, ns.applyToCompany(company[career], "software"); //we ask nicely for a job or promotion, ns.workForCompany(company[career], "software"); // then we get to work! انتظر ns.sleep(60000); //then the script sleeps for a minute } else if (busy) {// if we're working, ns.tprint("Payday!");// we print a fun payday on terminal, ns.applyToCompany(company[career], "software");// we ask for a promotion, ns.workForCompany(company[career], "software");//and get our money and get back to work, انتظر ns.sleep(60000);// then sleep for another minute. } //these are likewise also probably redundant, but i'm not touchin' them. else if (!joined) { انتظر ns.sleep(1300) } else if (joined) { انتظر ns.sleep(1400); } } } } }
هذا كل ما نشاركه اليوم من أجل هذا بيتبورنر مرشد. تم إنشاء هذا الدليل وكتابته في الأصل بواسطة rfdcox. في حالة فشلنا في تحديث هذا الدليل, يمكنك العثور على آخر تحديث باتباع هذا وصلة.